On 3. Jul 2009, at 18:04, Qriz (via Nabble) wrote:

> Or maybe simply asked: Where do I start? I'm a bit lost with my  
> problem.

For simple cases, you can use the current implementation of  
Config::setHeadMatrix:
   for each observer
       observer->setHeadMatrix

The background is the support for multiple observers. If your  
application wants to drive for example two HMD's, it has to feed them  
with two different head matrices, hence the move of observer-specific  
stuff (head matrix, eye separation) to the Observer class.

The HMD flag is to tell Equalizer to consider the wall as an HMD, and  
move it with the head matrix instead of keeping the wall constant and  
moving the eyes as done for CAVEs.


HTH,

Stefan.


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