We are pleased to announce the release of Equalizer 0.9, the standard
framework to create and deploy parallel, scalable OpenGL applications.
The most notable new features in this release are:

   * Automatic cross-segment load-balancing for multi-display  
installations
   * Dynamic Frame Resolution (DFR) for constant framerate rendering
   * Compression Plugin API for runtime-loadable image compression  
engines

Please check the release notes on the Equalizer website[1] for a
comprehensive list of new features, enhancements, optimizations and bug
fixes. A paperback book of the Programming and User Guide is available
from Lulu.com[2].

We would like to thank all individuals and parties who have contributed
to the development of Equalizer 0.9.

Commercial support, custom software development and porting services are
available from Eyescale Software GmbH. Please contact [email protected]
for further information.

[1] http://www.equalizergraphics.com/documents/RelNotes/RelNotes_0.9.html
[2] 
http://www.lulu.com/content/paperback-book/equalizer-09-programming-and-user-guide/7501548


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