We are pleased to announce the release of Equalizer 0.9, the standard framework to create and deploy parallel, scalable OpenGL applications. The most notable new features in this release are:
* Automatic cross-segment load-balancing for multi-display installations * Dynamic Frame Resolution (DFR) for constant framerate rendering * Compression Plugin API for runtime-loadable image compression engines Please check the release notes on the Equalizer website[1] for a comprehensive list of new features, enhancements, optimizations and bug fixes. A paperback book of the Programming and User Guide is available from Lulu.com[2]. We would like to thank all individuals and parties who have contributed to the development of Equalizer 0.9. Commercial support, custom software development and porting services are available from Eyescale Software GmbH. Please contact [email protected] for further information. [1] http://www.equalizergraphics.com/documents/RelNotes/RelNotes_0.9.html [2] http://www.lulu.com/content/paperback-book/equalizer-09-programming-and-user-guide/7501548 _______________________________________________ [email protected] mailing list http://www.equalizergraphics.com/cgi-bin/mailman/options/eq-interest/eq-dev%40equalizergraphics.com You are subscribed as [email protected] http://www.equalizergraphics.com _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

