Hello, if you look at http://blackhc.pastebin.com/d7a6e4443 (pre_rotate_x and pre_rotate_y's code in matrix.hpp). You'll notice that pre_rotate_x changes the x and z components of the column vectors and pre_rotate_y change the y and z components of the column vectors. I think the two functions are misnamed, the names should be swapped. I have not checked for any sign issues, but certainly there is something wrong since any rotation around the x axis shouldn't change the x component of the rotated vector (same thing for the y axis and y component).
Cheers, Andreas _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

