I am working now with Equalizer since 3 weeks. I, of course, also build the eqPly-example both on my mainframe at home, running on Win7, and on my Laptop, running with Windows Vista. I was troubeling around with some specific problems concerning MGPUs in Win7, because my SinglePCB-DualGPU ATI card was not recognized by Equalizer as a DualGPU-card. This is because either a graphics adapter Update of Catalyst or an OS-Update switched the configuration from 2 independent devices to 1 device with different memory adresses. Havn't found a solution for that until now (that's why also running the single pipe config on my Multi-GPU card). But, apart from that, the eqPly was running fine with both Vista and Seven for me. If you, Wang, could write your configuration of the machines (Hardware+Drivers+installed libraries), then I can compare it with my settings and perhaps I find the cause of your troubles.
Greets, Christian -------- Original-Nachricht -------- > Datum: Thu, 26 Nov 2009 11:16:22 +0100 > Von: Stefan Eilemann <[email protected]> > An: Equalizer Developer List <[email protected]> > Betreff: Re: [eq-dev] client quit too quickly + a bug > On Wed, Nov 25, 2009 at 8:35 PM, <[email protected]> wrote: > > > Q1: > > > > Yes we found that on some machines , eqPly and eVolve both work well. > But > > not on all machines , (even just WinXP and MS studio 2005). > > > > With Visual studio 2008+ equalizer 0.9, the example eVolve can work, but > not > > eqPly. we use debug tool to track the problem, generally eqPly is > stucked > > at > > > > > > > > plyfile.cpp, the function > > > > PlyFile *ply_open_for_reading, on the statement, > > > > *file_type = plyfile->file_type; > > > > Is there anyone can fix this quickly ? > > We don't have a Vista/VS2008 setup. It's quite likely that we will > never work on Vista, but I'm happy to take any eventual patches. > Windows 7/VS2008 is on the roadmap and will happen eventually. > > > Q2: > > > > as I will use a two-node senario, one machine is used as the server, > while > > the other used as client. > > > > Each time, I started with the client, type and run: > > > > eVolve -- --eq-client --eq-listen 192.168.1.101:4242 > > > > I assume testing eVolve or eqPly is equivalent, is that correct ? > > Correct. > > > As I have trouble with eqPly, so I play with eVolve > > > > in my perception, then the client should keep on runing before we > start the > > server end. > > Correct. > > > 2300 4144808 c:\documents and > > settings\user\desktop\equalizer-0.9\lib\net\socket > > connection.cpp:162 52 Could not bind socket 1832: The operation > completed > > suc > > cessfully.(0) to 192.168.1.101:4242 AF 2 > > This is the cause of your troubles. The render client can't create > it's listening connection on 192.168.1.101:4242. Blissfully, Windows > tells us no error reason. > > Are you sure you have the correct IP? Is there anything else running > on the port? Any firewall installed? Any dead eqPly instance running? > > > HTH, > > Stefan. > > _______________________________________________ > eq-dev mailing list > [email protected] > http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev > http://www.equalizergraphics.com -- Jetzt kostenlos herunterladen: Internet Explorer 8 und Mozilla Firefox 3.5 - sicherer, schneller und einfacher! http://portal.gmx.net/de/go/atbrowser _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

