Hello In dso.cpp (47), Equalizer loads the "Equalizer.dll". This is fine as long as we are in Release mode and have no guideline to name debug dlls with an ending 'd' or '_d', which is seen in the Windows world quite a lot.
Would it be possible to add some code to load Equalizerd.dll if the first try fails? Thank you Robert -- View this message in context: http://n2.nabble.com/Feature-Request-Create-Fallback-for-dll-loading-in-dso-cpp-tp4286900p4286900.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

