Hi Stefan, Indeed, all the other .cpp files need the EQ_IGNORE_GLEW define: config.cpp frameData.cpp node.cpp osgScaleViewer.cpp sceneReader.cpp window.cpp
And then it builds properly, but when running it it crashes when calling osgDB::readNodeFile( filename ) in sceneReader.cpp ?!? Does it work properly on Linux? regards Raymond On 4/13/2010 6:13 PM, Stefan Eilemann wrote: > On Tue, Apr 13, 2010 at 3:20 PM, Raymond de Vries<[email protected]> wrote: >> I would like to try out the osgScaleViewer example and now I am trying >> to build from eq svn (build with VS2005 solution and project files, >> using VS2008) and (a reasonably up-to-date) osg svn. I have created the >> Visual Studio solution + project files for VS2008 with the >> CMakeLists.txt and now I get a lot of error messages from Visual Studio >> 2008. > > I don't have this setup myself, but it seems like a EQ_IGNORE_GLEW is > missing in one of the files. > > If you get it fixed, please send me a patch. Otherwise maybe somebody > on the list can have a look. > > > Cheers, > > Stefan. > > _______________________________________________ > eq-dev mailing list > [email protected] > http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev > http://www.equalizergraphics.com _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

