Hi, I can't seem to create an FBO or any glew extenstion it seems within equalizer, if you will offer me some opinions.
The program stopped on the bindframebuffer line: glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); For example, this line works: glBindBuffer(GL_ARRAY_BUFFER, VertexVBOID); however not this: glBindBufferARB(GL_ARRAY_BUFFER_ARB, VertexVBOID); -- View this message in context: http://software.1713.n2.nabble.com/Using-GLEW-tp5339849p5339849.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

