Hi, I can't seem to create an FBO or any glew extenstion it seems within
equalizer, if you will offer me some opinions.

The program stopped on the bindframebuffer line:

glGenFramebuffers(1, &fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);

For example, this line works: glBindBuffer(GL_ARRAY_BUFFER, VertexVBOID);
however not this: glBindBufferARB(GL_ARRAY_BUFFER_ARB, VertexVBOID);
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