On 18. Oct 2010, at 9:40, Stefan Eilemann wrote: > It seems then that the GLXEW initialization should happen like the WGLEW > initialization in WGLPipe: open temp context, query extensions, delete temp > context. That also means moving the GLXEWContext to GLXPipe, which makes the > whole construct more symmetric.
Revision 5293 fixes this, along with GLXEW on Mac OS X: http://equalizer.svn.sourceforge.net/equalizer/?rev=5293&view=rev Matthew - Can you test if this works for you? Cheers, Stefan. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

