On 18. Oct 2010, at 9:40, Stefan Eilemann wrote:

> It seems then that the GLXEW initialization should happen like the WGLEW 
> initialization in WGLPipe: open temp context, query extensions, delete temp 
> context. That also means moving the GLXEWContext to GLXPipe, which makes the 
> whole construct more symmetric.

Revision 5293 fixes this, along with GLXEW on Mac OS X:

http://equalizer.svn.sourceforge.net/equalizer/?rev=5293&view=rev


Matthew - Can you test if this works for you?


Cheers,

Stefan.


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