On 11. May 2011, at 12:50, erij89 [via Software] wrote:
> Now I created a class that subclasses eq::Window. The problem is, that it
> creates a window by itself. But I want it to be an offscreen renderer that
> does not read its size from the EqualizerConfig since it has to be adjustible
> at runtime.
What does it do with the result?
> Is it necessary to have my eq::Window subclass hold an osgViewer::Viewer or
> can I just subclass both osgViewer::Viewer and eq::Window in one class and
> adjust my pbuffer settings in order to get an offscreen viewer and prevent
> Equalizer from initializing a window?
The glue to the operation system is in SystemWindow and its derived classes
AGL/WGL/GLXWindow. You can subclass these, overwrite configInitFOODrawable and
create your PBuffer there. You might have to call setPixelViewport to let Eq
now about your change.
HTH,
Stefan.
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