Hi,

Well the code looks good for me too, but the fact is that it wont
render anything on the EQ windows, only black screens (see
http://imagebin.org/161597), the output log is at:
http://pastebin.com/vYZAM1KQ

Im using a laptop:
Intel(R) Core(TM) i7 CPU  Q740  @ 1.73GHz
GeForce GT 330M
Ubuntu 10.04 (Kernel 2.6.32-31-generic #61-Ubuntu)
Nvidia propietary driver v270.29
Xorg  1.7.6 (10706000)

As i understand Equalizer should share the context of Qt, then Eq must
init it's stuff and then inside Qt I should just render stuff as
usual, then Eq should balance the load. Am i right?

My scenario is simple, i want to offload rendering to a farm of
1gpu+1projector in order to create a huge wall. I want to use Qt to
visualize stuff.

Ariel


On Mon, Jul 4, 2011 at 3:23 AM, Stefan Eilemann <[email protected]> wrote:
> Hello Ariel,
>
> On 26. Jun 2011, at 23:11, Ariel Molina wrote:
>
>> The goal:
>> 1. allow Qt to create a GL (we use QGLWidget)
>> 2. try to keep things isolated into ctors and dtors so current coding
>> styles are mostly unaltered
>>
>> ... after Equalizer stuff has been established..
>> N. do research about projector edge blending, warping, non linear
>> mapping... for huge non-standard visualization/interaction screens
>> N+1. do research about huge ui's
>>
>> I've already googled around and found the "best" alternative is eQute
>> (http://purplekarrot.net/blog/eQute.html) but it seems it doesnt work.
>> I can get a lot of verbosity of Equalizer running and 4 windows + Qt
>> window but the 4 windows wont show anything but black. Am i doing ok
>> in using eQute, or shall i use another method. Relevant code at:
>
> As far as I can tell this looks ok.
>
> Daniel, who wrote the eQute magic, is on this list. Maybe he'll comment some 
> more. He is working on a better Qt integration right now, but since this 
> requires some refactoring that might take some time yet.
>
>
> Cheers,
>
> Stefan.
>
>
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>



-- 
---
Ariel Molina Rueda

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