On 05.12.2011, at 09:25, "cpapado [via Software]" 
<[email protected]> wrote:

> As a followup, is it possible to get 64-bit OSX binaries for Equalizer and 
> Collage? It doesn't seem like the current distribution on the site includes 
> them since when compiling for x64, Xcode complains: 

Collage should be built for x64 already. Equalizer uses agl which is not 
supported in 64 bit by apple. One needs to implement a windowsystem for 
nsgl/cocoa (or qt) to get there. The glx version of equalizer on os x also 
supports 64 bit. 

I see that for some reason your collage lib is also 32 bit only. Iirc 1.0 did 
not build it in 64 bit yet. I'll look into it. 

> Additionally, you might want to change the installers from throwing the 
> headers and libs to /usr/local/include and /usr/local/lib instead of 
> /usr/include and /usr/lib. 
> 
> For some reason, the OSX SDK does not symlink /usr/include to the SDK 
> directory but it does symlink /usr/local/include and /usr/local/lib, making 
> it much easier for xcode to pick up the headers and lib files (CMAKE/Xcode 
> was being EXTREMELY stubborn in actually allowing me to force it to search 
> for headers in /usr/include and I had to move them manually to 
> /usr/local/include). 

Ok, thanks for the tip. I rarely use Xcode. 


Cheers,

Stefan. 



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