On Mon, 9 Jan 2012 20:49:38 +0100, Martin Lambers wrote: > Hi Stefan! > > On Mon, 9 Jan 2012 13:31:42 +0100, Stefan Eilemann wrote: > > > With Bino I see a performance problem that I did not see with > > > Equalizer 1.0.1. On my home system (Ubuntu 11.10 amd64, NVIDIA > > > 9600 with the 290.10 drivers) I only get up to 20 fps in Bino's > > > benchmark mode. In normal mode, that is too slow to keep up, so > > > Bino drops all the frames. With 1.0.1, I get > 150 fps in > > > benchmark mode, and no frame drops occur in normal mode. > > > > This is weird, since afair nothing fundamental has changed which can > > cause this. Does this also happen with other applications? Do you > > see in the statistics where the time is spend? > > > > Once you'll isolated it a bit further I can definitely look into it. > > It's definitely a show-stopper, and first I hear about it. > > Finally I get around to trying git bisect :) > > I started with Equalizer current HEAD (bad) and release-1.0.1 (good). > Git bisect tells me that 9ab87c0bac94d1962d21491b96cec9b7b3ad8c6c > makes the difference (log attached). Before this, I get > 70 FPS with > my current test video, after it I get only ~20 FPS. > > But I must admit that I don't understand the impact of this commit and > why it causes the drop in frame rate. I only see this happen with > Bino, not with my other application. So maybe Bino does something > wrong here?
Hmmm, I tried to use current HEAD with 9ab87c0bac94d1962d21491b96cec9b7b3ad8c6c reverted, but that did not work - still ~20 FPS. Maybe I did something wrong when solving the conflicts that 'git revert' caused. Or maybe the real cause is something different... Martin _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

