"We are not officially supporting VS2010 yet, but it should compile. Make sure you have a newish CMake, since there were a couple of fixes for VS10 lately."
I use the latest version of cmake 2.8.9...I figured out that the CMakeLists scripts in the packages of eyescale doesn't find boost exactly...dont know why, maybe because i use the latest version of boost but anyway...i fixed that. "This error message is incomplete?" Hm...again: 1>------ Neues Erstellen gestartet: Projekt: INSTALL, Konfiguration: Debug Win32 ------ 1>Der Buildvorgang wurde am 13.10.2012 12:12:40 gestartet. 1>_PrepareForClean: 1> Die Datei "Win32\Debug\INSTALL\INSTALL.lastbuildstate" wird gelöscht. 1>InitializeBuildStatus: 1> Aktualisieren des Timestamps von "Win32\Debug\INSTALL\INSTALL.unsuccessfulbuild". 1>PostBuildEvent: 1> -- Install configuration: "Debug" 1> -- Up-to-date: C:/Equalizer/share/cmake-2.8/Modules/FindCollage.cmake 1> -- Up-to-date: C:/Equalizer/share/cmake-2.8/Modules/FindCollage/FindLibraryPackage.cmake 1> -- Up-to-date: C:/Equalizer/share/cmake-2.8/Modules/FindEqualizer.cmake 1> -- Up-to-date: C:/Equalizer/share/cmake-2.8/Modules/FindEqualizer/FindGLEW_MX.cmake 1> -- Installing: C:/Equalizer/bin/msvcp100.dll 1> -- Installing: C:/Equalizer/bin/msvcr100.dll 1> -- Installing: C:/Equalizer/bin/affinityCheck.exe 1> -- Installing: C:/Equalizer/bin/affinityCheck.pdb 1> CMake Error at tools/cmake_install.cmake:50 (FILE): 1> file INSTALL cannot find "D:/Users/froz/Desktop/Equalizer 1> 1.4/Build/Equalizer-1.3.6/bin/Debug/eqConfigTool.exe". 1> Call Stack (most recent call first): 1> cmake_install.cmake:55 (INCLUDE) 1> 1> 1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppCommon.targets(113,5): error MSB3073: Der Befehl "setlocal 1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppCommon.targets(113,5): error MSB3073: "C:\Program Files (x86)\CMake 2.8\bin\cmake.exe" -DBUILD_TYPE=Debug -P cmake_install.cmake 1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppCommon.targets(113,5): error MSB3073: if %errorlevel% neq 0 goto :cmEnd 1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppCommon.targets(113,5): error MSB3073: :cmEnd 1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppCommon.targets(113,5): error MSB3073: endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone 1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppCommon.targets(113,5): error MSB3073: :cmErrorLevel 1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppCommon.targets(113,5): error MSB3073: exit /b %1 1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppCommon.targets(113,5): error MSB3073: :cmDone 1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppCommon.targets(113,5): error MSB3073: if %errorlevel% neq 0 goto :VCEnd 1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppCommon.targets(113,5): error MSB3073: :VCEnd" wurde mit dem Code 1 beendet. 1> 1>Fehler beim Erstellen 1> 1>Verstrichene Zeit 00:00:01.65 ========== Alles neu erstellen: 0 erfolgreich, Fehler bei 1, 0 übersprungen ========== A fundamental question: It is not completely done, when i download only the eyescale packeage and compile it ? I mean, i have also to ensure to have a precompiled boost and opensg ? .....glewmx is integrated in equalizer as i read. F.R. -- View this message in context: http://software.1713.n2.nabble.com/Errors-on-building-Equalizer-1-4-with-vs2010-on-windows7-tp7581415p7581476.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

