On 13. Nov 2012, at 10:21, rarum [via Software] <[email protected]> wrote:
> so I make timer in osgScaleviewer I get 20 miliseconds per frame it is ~60 > FPS ....and when I turn on statistics in OSG i see about 60 FPS I think > other working thread making 100% on CPU .....vsync is default on ? ( i read > this in book EQ WINDOW IATTR HINT SWAPSYNC deafult ON ) which thread I > must sleep to reduce CPU using ? I see on Config::handleEvent metod and > this is working still independent of frame but when I put sleep into this > metod than aplication work incorectly ....handling working bad and response > for user input was delayed or none . How to set some working latency or > ......? I don't know which thread is eating your CPU. You'll have to profile this yourself. Seems that a free-running render thread is not your issue. The event handling is executed from the main loop, and blocking there is certainly a bad idea. HTH, Stefan. -- View this message in context: http://software.1713.n2.nabble.com/CPU-usage-tp7581702p7581721.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

