Hi, On 16. Mar 2013, at 11:37, rarum [via Software] <[email protected]> wrote:
> What is different between osgUtil/SceneView and osgScaleViewer::SceneView? * Based on osgUtil::SceneView, but stripped done to only render and not * interfere with stereo setup. Maybe it changed in the mean time, but the original SceneView did override glColorMask which broke anaglyphic stereo rendering. > i think it is the same .... > Is possible to replace osgScaleViewer::SceneView with osgViewer::Viewer? or > after replacig can works all fine ? In theory that might be possible, if you can coax it to render all eq::RenderContext parameters correctly. > I want to use osgGA::GUIActionAdapter > osgScaleViewer::SceneView create graphic window? or which class create > graphic window ? EQ create window and OSG only render to it , or osg create > window with setings from EQ ? Your call - both are possible. > off topic:Who makes CMakeFile Buildyard for Equalizer? or which operating > system usig this person or which IDE/compiler using ? Buildyard is a CMake-based multi-project, which generates some cmake files for the individual projects. See BUILDING.md and the Buildyard repo for more details. > New cmake for buildyard not working under visual studio -> git cannot find > git address,,, stil write to MVS output ".git not found " and last 5 > buildyard configs has error under Visual studio . I use the command line tool in a git shell to generate the .sln files, which then build fine on VS08 and VS10. HTH, Stefan. -- View this message in context: http://software.1713.n2.nabble.com/osgScaleViewer-tp7582782p7582783.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

