Hi,

On 16. Mar 2013, at 11:37, rarum [via Software] 
<[email protected]> wrote:

> What is different between osgUtil/SceneView and osgScaleViewer::SceneView?

 * Based on osgUtil::SceneView, but stripped done to only render and not        
 
 * interfere with stereo setup.                                                 
 

Maybe it changed in the mean time, but the original SceneView did override 
glColorMask which broke anaglyphic stereo rendering.

> i think it is the same .... 
> Is possible to replace osgScaleViewer::SceneView with osgViewer::Viewer? or 
> after replacig can works all fine ?

In theory that might be possible, if you can coax it to render all 
eq::RenderContext parameters correctly.


>  I want to use osgGA::GUIActionAdapter 
> osgScaleViewer::SceneView create graphic window? or which class create 
> graphic window ?  EQ create window and OSG only render to it , or osg create 
> window with setings from EQ ? 

Your call - both are possible.

> off topic:Who makes CMakeFile Buildyard for Equalizer? or which operating 
> system usig this person or which IDE/compiler using  ? 

Buildyard is a CMake-based multi-project, which generates some cmake files for 
the individual projects. See BUILDING.md and the Buildyard repo for more 
details.

> New cmake for buildyard not working under visual studio -> git cannot find 
> git address,,, stil write to MVS output ".git not found "  and last 5 
> buildyard configs has error under Visual studio . 

I use the command line tool in a git shell to generate the .sln files, which 
then build fine on VS08 and VS10.


HTH,

Stefan.





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