On 25. Oct 2013, at 19:26, "cpapado [via Software]" <[email protected]> wrote:
> So is there a way to force a 64bit-only build? cmake -DCMAKE_OSX_ARCHITECTURES:STRING=x86_64 Equalizer will then only support GLX, since AGL is 32 bit only and nobody has sponsored a NSGL backend yet. Cheers, Stefan. -- http://www.eyescale.ch https://github.com/Eyescale/ http://www.linkedin.com/in/eilemann signature.asc (210 bytes) <http://software.1713.n2.nabble.com/attachment/7584333/0/signature.asc> -- View this message in context: http://software.1713.n2.nabble.com/Building-on-OSX-10-9-with-XCode-5-tp7584315p7584333.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

