Stefan Eilemann wrote
> On 23. May 2014, at 15:40, alinakipoglu [via Software] <

> [email protected]

> > wrote:
> 
>> Hi Stefan thanks for the replay. 
>> 
>> Yes they are planar (2d large objects). I also noticed that i forgot say
>> that i have single application for both windows and each window has
>> distinct content. 
>> First window (A) must be spanning to 7 monitors and the other (B) to 5
>> monitors. Since my GPU's got only 6 outputs im thinking to make something
>> like this (But i dont know if its the correct way or not.)
>> 
>> Window A
>>   GPU1
>>     Monitor 1 to 6
>>   GPU2
>>     Monitor 7
>> 
>> Window B
>>   GPU2
>>     Monitor 8 to 12
> 
> In this case, simply create one pipe/window for Monitor 1-6 and one for
> 7-12, lay them out using a canvas with two segment and then create a
> two-view layout which creates the logical views, similar to the 3x1 layout
> in 2-window.layout.eqc
> 
> 
> HTH,
> 
> Stefan.
> -- 
> http://www.eyescale.ch
> https://github.com/Eyescale/
> http://www.linkedin.com/in/eilemann
> 
> 
> 
> 
> 
> 
> signature.asc (858 bytes)
> <http://software.1713.n2.nabble.com/attachment/7585654/0/signature.asc>

Thanks for suggestions. I will be using that setup. 

I have couple more questions:

In my application i will be drawing a separate scene graph for each window.
After i get this Equalizer  configuration working im i going to have an
OpenGL context and a thread created for each window?

To have a valid resource (Textures, VBO, FBO, etc.) creation procedure on
the main thread (where i have interaction, scene graph manipulations and
application logic) do you advice to have a shared context on the main thread
for each renderer context created by the Equalizer?

If im not wrong, this way i can manipulate my scene graph directly and all
resources will be valid. The only thing i need is to share the scene graph
between threads and sharing OpenGL resources between contexts. I dont know
if there is a better way to design a solution for this problem? Any other
suggestions with Equalizer?

Note : Im developing only for windows...



--
View this message in context: 
http://software.1713.n2.nabble.com/Suggestion-for-12-monitor-2-windows-setup-tp7585649p7585657.html
Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com.

_______________________________________________
eq-dev mailing list
[email protected]
http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev
http://www.equalizergraphics.com

Reply via email to