Branch: refs/heads/master
  Home:   https://github.com/Eyescale/Equalizer
  Commit: 9bdbf017845b876c76e98252cd1cff2add14ca41
      
https://github.com/Eyescale/Equalizer/commit/9bdbf017845b876c76e98252cd1cff2add14ca41
  Author: Stefan Eilemann <[email protected]>
  Date:   2012-04-11 (Wed, 11 Apr 2012)

  Changed paths:
    M examples/eVolve/channel.cpp
  M examples/eVolve/eVolve.cpp
  M examples/eVolve/frameData.cpp
  M examples/eVolve/glslShaders.cpp
  M examples/eVolve/localInitData.cpp
  M examples/eVolve/main.cpp
  M examples/eVolve/pipe.cpp
  M examples/eVolve/rawVolModel.cpp
  M examples/eVolve/rawVolModel.h
  M examples/eVolve/rawVolModelRenderer.cpp
  M examples/eVolve/window.cpp
  M examples/eqAsync/asyncFetcher.cpp
  M examples/eqAsync/eqAsync.cpp
  M examples/eqAsync/main.cpp
  M examples/eqNBody/client.cpp
  M examples/eqNBody/controller.cpp
  M examples/eqNBody/main.cpp
  M examples/eqNBody/render_particles.cpp
  M examples/eqPixelBench/main.cpp
  M examples/eqPly/cameraAnimation.cpp
  M examples/eqPly/channel.cpp
  M examples/eqPly/config.cpp
  M examples/eqPly/eqPly.cpp
  M examples/eqPly/frameData.cpp
  M examples/eqPly/localInitData.cpp
  M examples/eqPly/main.cpp
  M examples/eqPly/tracker.cpp
  M examples/eqPly/typedefs.h
  M examples/eqPly/vertexBufferDist.cpp
  M examples/eqPly/vertexData.cpp
  M examples/eqPly/window.cpp
  M examples/osgScaleViewer/config.cpp
  M examples/osgScaleViewer/main.cpp
  M examples/osgScaleViewer/osgScaleViewer.cpp
  M examples/osgScaleViewer/sceneReader.cpp
  M examples/osgScaleViewer/tracker.cpp
  M libs/co/barrier.cpp
  M libs/co/bufferConnection.cpp
  M libs/co/commandCache.cpp
  M libs/co/commandQueue.cpp
  M libs/co/compressor/compressorRLE.ipp
  M libs/co/configure.cmake
  M libs/co/connection.cpp
  M libs/co/connectionDescription.cpp
  M libs/co/connectionSet.cpp
  M libs/co/dataIStream.cpp
  M libs/co/dataOStream.cpp
  M libs/co/dispatcher.cpp
  M libs/co/fdConnection.cpp
  M libs/co/fullMasterCM.cpp
  M libs/co/ibAdapter.cpp
  M libs/co/ibCompletionQueue.cpp
  M libs/co/ibConnection.cpp
  M libs/co/ibInterface.cpp
  M libs/co/ibMemBlock.cpp
  M libs/co/init.cpp
  M libs/co/init.h
  M libs/co/instanceCache.cpp
  M libs/co/localNode.cpp
  M libs/co/namedPipeConnection.cpp
  M libs/co/node.cpp
  M libs/co/object.cpp
  M libs/co/objectCM.cpp
  M libs/co/objectStore.cpp
  M libs/co/pgmConnection.cpp
  M libs/co/pipeConnection.cpp
  M libs/co/plugin.cpp
  M libs/co/rdmaConnection.cpp
  M libs/co/rspConnection.cpp
  M libs/co/socketConnection.cpp
  M libs/co/udtConnection.cpp
  M libs/co/worker.ipp
  M libs/eq/client/agl/eventHandler.cpp
  M libs/eq/client/agl/messagePump.cpp
  M libs/eq/client/agl/pipe.cpp
  M libs/eq/client/agl/window.cpp
  M libs/eq/client/agl/windowSystem.cpp
  M libs/eq/client/channel.cpp
  M libs/eq/client/client.cpp
  M libs/eq/client/compositor.cpp
  M libs/eq/client/compressor/compressorReadDrawPixels.cpp
  M libs/eq/client/config.cpp
  M libs/eq/client/cudaContext.cpp
  M libs/eq/client/eventHandler.cpp
  M libs/eq/client/frame.cpp
  M libs/eq/client/frameData.cpp
  M libs/eq/client/gl.cpp
  M libs/eq/client/gl.h
  M libs/eq/client/glWindow.cpp
  M libs/eq/client/glx/eventHandler.cpp
  M libs/eq/client/glx/messagePump.cpp
  M libs/eq/client/glx/pipe.cpp
  M libs/eq/client/glx/window.cpp
  M libs/eq/client/glx/windowSystem.cpp
  M libs/eq/client/image.cpp
  M libs/eq/client/init.cpp
  M libs/eq/client/init.h
  M libs/eq/client/node.cpp
  M libs/eq/client/pipe.cpp
  M libs/eq/client/roiFinder.cpp
  M libs/eq/client/roiTracker.cpp
  M libs/eq/client/server.cpp
  M libs/eq/client/wgl/eventHandler.cpp
  M libs/eq/client/wgl/messagePump.cpp
  M libs/eq/client/wgl/pipe.cpp
  M libs/eq/client/wgl/window.cpp
  M libs/eq/client/wgl/windowSystem.cpp
  M libs/eq/client/window.cpp
  M libs/eq/client/windowSystem.cpp
  M libs/eq/fabric/channel.ipp
  M libs/eq/fabric/client.cpp
  M libs/eq/fabric/layout.ipp
  M libs/eq/fabric/object.cpp
  M libs/eq/fabric/pipe.ipp
  M libs/eq/fabric/pixel.h
  M libs/eq/fabric/server.ipp
  M libs/eq/fabric/subPixel.h
  M libs/eq/fabric/window.ipp
  M libs/eq/server/compound.cpp
  M libs/eq/server/compoundUpdateInputVisitor.cpp
  M libs/eq/server/compoundUpdateOutputVisitor.cpp
  M libs/eq/server/config.cpp
  M libs/eq/server/config/resources.cpp
  M libs/eq/server/configUpdateSyncVisitor.h
  M libs/eq/server/convert11Visitor.h
  M libs/eq/server/convert12Visitor.h
  M libs/eq/server/equalizers/dfrEqualizer.cpp
  M libs/eq/server/equalizers/equalizer.cpp
  M libs/eq/server/equalizers/framerateEqualizer.cpp
  M libs/eq/server/equalizers/loadEqualizer.cpp
  M libs/eq/server/equalizers/monitorEqualizer.cpp
  M libs/eq/server/equalizers/treeEqualizer.cpp
  M libs/eq/server/equalizers/viewEqualizer.cpp
  M libs/eq/server/init.cpp
  M libs/eq/server/loader.l
  M libs/eq/server/loader.y
  M libs/eq/server/node.cpp
  M libs/eq/server/observer.cpp
  M libs/eq/server/pipe.cpp
  M libs/eq/server/server.cpp
  M libs/eq/server/startLocalServer.cpp
  M libs/eq/server/view.cpp
  M libs/eq/server/window.cpp
  M libs/eq/util/bitmapFont.ipp
  M libs/eq/util/frameBufferObject.cpp
  M libs/eq/util/objectManager.ipp
  M libs/eq/util/pixelBufferObject.cpp
  M libs/eq/util/texture.cpp
  M libs/seq/application.cpp
  M libs/seq/detail/application.cpp
  M libs/seq/detail/masterConfig.cpp
  M libs/seq/detail/objectMap.cpp
  M tests/co/compressor.cpp
  M tests/eq/compressor/image.cpp
  M tests/eq/server/reliability_gpu.cpp
  M tests/test.h
  M tools/configTool/configTool.cpp
  M tools/eVolveConverter/eVolveConverter.cpp
  M tools/eqPlyConverter/main.cpp
  M tools/netperf/netperf.cpp
  M tools/netproxy/netproxy.cpp
  M tools/server/eqServer.cpp
  M tools/windowAdmin/main.cpp

  Log Message:
  -----------
  EQ->LB renaming



------------------------------------------------------------------------------
Better than sec? Nothing is better than sec when it comes to
monitoring Big Data applications. Try Boundary one-second 
resolution app monitoring today. Free.
http://p.sf.net/sfu/Boundary-dev2dev
_______________________________________________
Equalizer-commit mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/equalizer-commit
http://www.equalizergraphics.com

Reply via email to