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At 05:09 PM 3/16/2005, Georgia Trehey wrote:
>. But anyway, these
>damn  games take up a huge amount of time and are
>apparently very addicting and appealing. I have a
>friend who works for a prominent software company. He
>is brilliant and creative, yet he spends almost all
>his free time playing online games. I mean most nights
>a week to 2 and 3 in the morning. I continue to ask
>him questions about it as I am trying to understand
>the appeal. I can understand some of it.

Some time back, I spent a good deal of time flying Microsoft's
Combat Flight Simulator (1) online. It was a blast, and it actually
helped my real-world flying. I got much better at spatial orientation
and at knowing where I was after a turn and a maneuver. I got
much more positive in controlling the the plane. I think that was
also when I became comfortable seeing the ground where the
sky normally is and vice-versa.

By the way, there was NO comparison flying against the rather
dumb machine and flying against a really capable and canny
opponent on-line.

Of course, when you died, you didn't really die.

Which probably explains why in the game, people look to engage
an opponent whereas in the real air wars, nobody engages unless
they are pretty well assured of victory.

Greg



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