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Betreff: Re: [Eric] PyQt-Slot for QtWidget (QComboBox) created during
runtime
Datum: Sun, 23 Sep 2018 16:05:18 +0200
Von: GM <[email protected]>
An: serge <[email protected]>
Serge,
!!! THX !!!
it really works like a charm!
have a nice remaining weekend!
george
Am 23.09.2018 um 15:35 schrieb serge:
Hi George,
You have to derivate your own comboBox class like this:
class comboBoxProduit(QComboBox):
'''
Classe dérivée pour combobox rang produit
'''
curIndexChanged = pyqtSignal(int, int)
#
------------------------------------------------------------------------------------
def __init__(self, parent, row):
super(comboBoxProduit, self).__init__()
self.parent = parent
self.row = row # rangée de la table
self.currentIndexChanged.connect(self.emetEvent)
#
------------------------------------------------------------------------------------
def emetEvent(self, index):
self.curIndexChanged.emit(index, self.row)
and after when you add the comboBox cb in the table:
cb.curIndexChanged.connect(self.selectRangChange)
and declare the function associated in the dialog file:
#
-----------------------------------------------------------------------------------
def selectRangChange(self, index, row):
.....
....
Regards
Serge
Le 23/09/2018 à 14:39, GM a écrit :
Hi @all,
I've created a dialog-window with an QTableWidget. Users can add a
row by using a pushbutton. In a cell of the new row appears a
QComboBox. How can changes of this QComboBox trigger a function?
It's no problem for to text-only-cells (I can use:
@pyqtSlot(int, int)
def on_tableWidgetX_cellChanged(self, row, column):
print("cell changed: ", row, column)
which works as intended.)
Functions like
@pyqtSlot(QComboBox)
def on_tableWidgetX_itemChanged(self, item):
print("OK1")
@pyqtSlot(QComboBox)
def on_tableWidgetX_itemClicked(self, item):
print("Ok2")
never recieve a signal.
I think the QComboBox can not send a aignal. Originally the "Generate
Dialog Code..."-dialog suggests to pass a "QTableWidgetItem*" to the
pyqtSlot, but this Item is created during runtime, so it can not be
found in the Ui_Dialog...
Any suggestions?
george
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Georg Mößlacher
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