In the same success it may be a simple very-generic meta-constructor
(that is, Object.create) which may accept a className. That what have
been discussed many times (including the only approach for today with
injecting with __proto__), including in the recent talk
https://mail.mozilla.org/pipermail/es5-discuss/2010-September/003708.html.
E.g.:
Object.create({
prototype:<...>,
class: "Array",
descriptor: {
...
}
});
or (the current, but extended way -- which won't bring backward compats issues)
Object.create(prototype, descriptor, "Array");
For what to create a proxy? It's only for catch-traps (yes, it may be
used additionally to create a _catcher_ with "Array" [[Class]], but
without additions -- i.e. if a user wants just to inherit from
Array.prototype and to have all arrays' stuff -- proxies are not needed
to him).
Dmitry.
On 02.10.2010 8:30, Tom Van Cutsem wrote:
We have previously discussed the Proxy.create(handler, proto,
className) design and I think it's feasible. One issue is what should
happen to the proxy's [[ClassName]] when it becomes fixed. In the
current design, a fixed object proxy can be made indistinguishable
from a regular object. That's no longer the case if the fixed proxy
should retain its custom [[ClassName]] (which I think is desirable).
That said, if proxies would be able to virtualize something like
[[ClassName]], I think the array subclassing use case can be supported
as follows (I'm sure there's a much better way to do this, but this is
just a proof-of-concept):
function createArray(proto, initArray) {
// proto is assumed to delegate to Array.prototype
// initArray is assumed to be a real Array
var handler = {
get: function(r,n) {
if (!initArray.hasOwnProperty(n)) {
return proto[n];
} else {
return initArray[n];
}
},
set: function(r,n,v) {
return initArray[n] = v;
},
// other traps
};
return Proxy.create(handler, proto, "Array");
};
var SubArray = Object.create(Array.prototype);
SubArray.last = function() {
return this[this.length - 1];
};
var myArray = createArray(SubArray, [1,2,3]);
myArray.length; // 3
myArray.last(); // 3
myArray[10] = 42;
myArray.length; // 11
myArray.last(); // 42
Object.prototype.toString.call(myArray); // [object Array]
myArray instanceof Array; // true
myArray.toString(); // 1,2,3,,,,,,,,42
I tested this in a recent tracemonkey shell with support for Proxies
and it seems to work (except that currently, of course, proxies cannot
virtualize [[ClassName]] so the proxy-array still prints as [object
Object])
2010/10/1 Juriy Zaytsev <[email protected]
<mailto:[email protected]>>
On Fri, Oct 1, 2010 at 10:00 PM, Oliver Hunt <[email protected]
<mailto:[email protected]>> wrote:
On Oct 1, 2010, at 6:55 PM, Brendan Eich wrote:
> On Oct 1, 2010, at 6:24 PM, Oliver Hunt wrote:
>
>> I really don't like the idea of using proxies simply to
essentially create an array with a custom prototype.
>
> Implement proxies, then we'll talk :-P.
>
>
>> My understanding of what is wanted (in terms of subtyping
an array) is an ability to have something like
>>
>> var arr = new MyArray()
>>
>> Where 'new MyArray' behaves in essentially the same manner
as 'new Array', however it produces an object along the lines of
>>
>> <an array instance> <- <a custom prototype> <- <array
prototype>
>
> I don't think the use-case is satisfied by a direct Array
instance, whatever its proto. That's the rub.
What part of the use case is not covered? From reading the
blog post (which suggests something similar to this) kangax
says the problem with this solution is the use of the
non-standard __proto__, not that it doesn't achieve the
desired result
Object.create([]) doesn't solve the problem of subclassing an
array, since created object is still a plain Object object and so
has [[Get]] and [[Put]] that act like Object's ones, not Array ones.
var o = Object.create([]);
o[2] = 'x';
o.length; /* 0, not 3 as it should be */
o.length = 0;
o[2]; /* "x", not undefined as it should be */
In ES3 (w/o extensions) you can't do much about it, but in ES5
it's possible to fiddle with length getter/setter to make object
act like an array (the performance of such implementation turns
out to be incredibly slow, for obvious reasons).
So now when you solved "magic" length property (considering that
we're in ES5), and have a plain Object object with [[Prototype]]
referencing Array.prototype, you still have immutable [[Class]].
So Array.isArray would return false for this pseudo-array object
(it could be somehow overwritten to account for it, but this is
kind of getting too far); and then there are places in spec, where
wrong [[Class]] ("Object", not "Array") will make for a completely
different outcome. For example, JSON.stringify:
var o = Object.create([]);
o[2] = 'x';
JSON.stringify(o); // "{"2":"x","length":0}" not [null,null,"x"]
Settable [[Prototype]] helps because you can just create an array
object, then inject something into its prototype chain (right
before Array.prototype). And that extra object can have any
methods you wish on subarray instances — all without polluting
global Array.prototype.
[...]
--
kangax
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