On Sep 11, 2012, at 7:48 PM, Jason Orendorff wrote:
I'd appreciate a less contrived motivating example. The best way to
implement this dataSnapshot() function is simply:
function dataSnapshot(aCollection) {
return aCollection.clone();
}
-j
My original example was something like:
function *dataSnapshot(aDataSource) {
let snapshot = aDataSource.captureCurrentState();
for (let i=0; i<snapshot.length; i++) yield snapshot[i]
}
It wasn't actually quite as intentionally clear as the above and
that allowed it to evolve within the thread into something that could
arguably be restated as you show. But that was why I created the
original example.
The intent of the original was to show a situation where:
* there is a dynamically changing data source you want to analyze
* You need to capture it for the analysis while it is in a stable state
* The data capture process does not produce a "clone" but a
different (perhaps more efficient for readonly access)
* You know how to navigate this captured data structure and want to
provide a generator-based iteration that a analysis process can
you to access its elements
* You need to be sure that the data is captured when at the exact
point in program where "dataSnapshot" was invoked, not at some
arbietrary later time when "next" is first called.
I think these requirements are pretty typical of a common situation
that occurs when you want to perform stable traversal over
dynamically mutable object structures and the example was contrived
to show some pitfalls that could occur if you try to do this using a
generator.
The original example fails for at least the last bullet. To fix
that, it would have to be rewritten, something like:
function dataSnapshot(aDataSource) {
let snapshot = aDataSource.captureCurrentState();
return function *() {
for (let i=0; i<snapshot.length; i++) yield snapshot[i]
}(); //<--- return generator instance, not the generator constructor
}
Note that this rewrite eliminates the need for an formal parameters
on the actual generator definition.
If dataSnapshot was a method on some object and the iteration results
depended upon that object, you might have instead originally coded it as:
class DataSourceAnalyzer {
... //a constructor and other methods
*dataSnapshot(aDataSource) {
let snapshot = aDataSource.captureCurrentState();
for (let i=0; i<snapshot.length; i++) yield
this.analyzeElement(snapshot[i]); // <--- note use of this
}
}
This also falls the last requirement in the bullet list above. So,
you might refactor similarly to what I did for the non-method form:
class DataSourceAnalyzer {
... //a constructor and other methods
dataSnapshot(aDataSource) {
let snapshot = aDataSource.captureCurrentState();
return function *() {
for (let i=0; i<snapshot.length; i++) yield
this.analyzeElement(snapshot[i]); // <--- note erroneous use of this
}(); //<--- return generator instance, not the generator
constructor
}
}
and forget that the function * expression uses a dynamic this. If
you remembered that you would instead have had to revert to ES<6
style this capture:
class DataSourceAnalyzer {
... //a constructor and other methods
dataSnapshot(aDataSource) {
let snapshot = aDataSource.captureCurrentState();
let self = this;
return function *() {
for (let i=0; i<snapshot.length; i++) yield
self.analyzeElement(snapshot[i]); // <--- note use of self instead
of this
}(); //<--- return generator instance, not the generator
constructor
}
}
Using my alternative generator syntax, this would be written as:
class DataSourceAnalyzer {
... //a constructor and other methods
dataSnapshot(aDataSource) {
let snapshot = aDataSource.captureCurrentState();
return *=> for (let i=0; i<snapshot.length; i++) yield
this(snapshot[i]); // <--- note valid of lexical this
}
}
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