From A, B and C as alternatives, especially A and C, it seems you want
synchronous read intercession, but are happy with Object.observe's
asynchronous write intercession?
If so, then the plan interference objection is fatal.
If not, then how would async read intercession work? Callbacks and
promises are not going to fly.
/be
Steve Sanderson wrote:
Following this discussion, Rafael and I talked about various
strategies that an MV* library could use to detect dependencies from
arbitrary expressions and code blocks, as would be needed to achieve
the kinds of niceties present in Knockout.js/Batman.js etc. Some of
these tie in with Object.observe more than others.
The upshot is that we don't have a single most compelling way to do
this kind of dependency detection with Object.observe, but it would be
possible to augment Object.observe to add that ability in a future
language version (see technique A below), or alternatively, libraries
could use somewhat less clean techniques to achieve it with
proxies/accessors alone, regardless of Object.observe (see techniques
B and C below).
So as a library developer I would in principle be happy to see
Object.observe added to ES, since it appears to be a step in the right
direction. But I would caution that unless read notifications were
added (see technique A), my library (knockout.js) couldn't use it to
achieve something as clean as its existing semantics, so we'd most
likely be waiting for future improvements before being able to use
Object.observe.
Regards
Steve
*_Appendix: the techniques we considered_*
* *Technique A: Add read notifications to Object.observe (either
now, or in a future ECMAScript version)*
o Just as the existing Object.observe proposal delivers
notification of property writes for specific objects, a
symmetrical API could deliver notification of property reads
for specific objects
o Pros: it requires no proxies or accessors, so works with raw data
o Cons: requires language support, like Object.observe does for
write notifications
* *Technique B: Membrane-style proxies transitively capture all
chains of properties read from a given object*
o The logic that parses/evaluates binding expressions could
supply a specially wrapped version of the underlying data that
uses a proxy to log property reads
o Pros: doesn't require language support; ties in with
Object.observe in that once you know what properties were
read, you can use Object.observe to subscribe to write
notifications
o Cons: because the proxies aren't the real underlying data
objects, it's possible to get into confusing scenarios where
things don't work, for example if you read a property of a
closure-captured variable, that won't be logged and hence the
framework can't auto-update when that property changes
* *Technique C: Monkeypatch all model data properties with accessors
that log reads*
o Some utility function would walk the object graph and replace
all properties with special accessors
o Pros: doesn't require language support; also doesn't even
require Object.observe since you might as well also replace
setters with ones that trigger notification on change
o Cons: very intrusive - permanently modifies the developer's
data structures
On Fri, Aug 31, 2012 at 10:38 AM, François REMY
<[email protected] <mailto:[email protected]>> wrote:
*From:* Alex Russell <mailto:[email protected]>
*Sent:* Thursday, August 30, 2012 7:44 PM
*To:* [email protected] <mailto:[email protected]>
*Cc:* [email protected] <mailto:[email protected]>
*Subject:* Re: Object.observe and observing "computed properties"
On Wed, Aug 29, 2012 at 11:09 AM, Steve Sanderson
<[email protected] <mailto:[email protected]>> wrote:
Knockout developers are used to this sort of thing updating
automatically whenever you modify the price of any item, or
when you add or remove items to the array. It would be very
inconvenient to have to somehow declare dependencies manually
(2a) - I'm not even sure what kind of syntax or mechanism you
could use when the set of dependencies changes over time. That
leaves option (2b) which works great, as long as dependency
detection is built into observability.
I'm not sure that's true. Side-effects are a real pain and it
seems to me that there's going to be some practical advice at the
bottom of any of these systems that says, in effect, "don't do
things we can't understand". That sort of advice is likely to be
backed up with tools to assist you in helping developers
understand those limits; say transpiler passes that analyze the
dependencies in a function.
Using a transpiler to detect the dependencies would be very
difficult; avoiding memory leaks seems nearly impossible in this
case. KnockoutJS features automatic dependency detection for years
and I don’t think it has raised any issue at this time. Developers
do not bind an UI element to a function that actually does
something else than formatting a value or doing a computation (ie:
readonly methods). I think it would be safe to say that, in
“dependency tracking mode” the observable objects are read-only
(you can’t modify them or it throws) so that it’s impossible to
use ill-suited methods as a source of binding.
Also, to continue on your ‘transpiler’ idea: how would a
transpiler work to detect changes to the dependency properties?
Would you require JS code to receive *every* read and write
notifications for all properties observable objects (like it’s the
case in Object.observe), filter them to find the interesting bits,
and mark themselves the modified properties and the bindings which
are not up-to-date anymore?
In such case, a proxy polyfilling the API I propose will be way
smarter...
It strikes me that this is at some level a question of how deep
your analysis of the target function is willing to go. So far the
examples dependencies are only on in-scope objects inside a
computed property's generator. But what about methods called there
that might have inputs that change? How deep does the propagation go?
If the arguments of the method “touch” observable objects, they
will be watched for modifications, just like any other dependency.
If they are static, they will not fire traps in observable objects
and will not cause overhead.
It seems that the implicitness of this strategy implies that some
computed properties will be *always* marked "regenerate" as it'll
be simpler/easier/faster than doing something more sophisticated.
Could you develop? I don’t get that issue.
Overall, I've no wish to derail the Object.observe proposal,
and fully accept that dependency detection might end up being
out of scope for it. However if the ES recommendation will end
up being "solve this problem through convention, not language
support", I'd love to have a sense of what kinds of
conventions (examples, preferably) we would actually be
recommending and how they would offer a similar level of
convenience to dependency detection.
I don't think they will, frankly. The best of them will re-create
dependency detection via compiler. The less aggressive may simply
force enumeration of dependencies or create conventions which
cause particular properties to be observed through participation.
Avoiding memory leaks using a compile-time dependency tracking
seems a nightmare to me, and detecting affected bindings would be
a bummer. Bad idea flag raised.
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