We did talk about Math.imul, Dave presented it briefly IIRC last fall. It's a bite-sized win. Should be able to get it into ES6.

/be

Rick Waldron wrote:
Filed https://bugs.ecmascript.org/show_bug.cgi?id=1452


On Fri, Apr 26, 2013 at 2:01 PM, Oliver Hunt <[email protected] <mailto:[email protected]>> wrote:

    I landed support for Math.imul in JSC yesterday as well.

    Can't find actual documentation on the expected behavior so just
    copied what mozilla does.

    --Oliver

    On Apr 26, 2013, at 10:58 AM, Rick Waldron <[email protected]
    <mailto:[email protected]>> wrote:


    On Apr 26, 2013 8:42 AM, "Tom Schuster" <[email protected]
    <mailto:[email protected]>> wrote:
    >
    > Math.imul support was just added to the v8 trunk:
    > https://code.google.com/p/v8/source/detail?r=14450.
    > Is there any ongoing effort to standardize it?
    >

    As with Firefox, which you actually implemented :)

    https://bugzilla.mozilla.org/show_bug.cgi?id=808148

    There is no record of consensus (that I can locate) since this
    thread first began. I don't see why anyone object, but we should
    get it on record.

    Rick



    > On Fri, Nov 2, 2012 at 9:24 PM, Brendan Eich
    <[email protected] <mailto:[email protected]>> wrote:
    > > David Herman wrote:
    > >>
    > >> On Nov 2, 2012, at 12:05 PM, Yehuda Katz<[email protected]
    <mailto:[email protected]>>  wrote:
    > >>
    > >>> Seems like a small surface-area with a large impact on
    compilers.
    > >>>
    > >>> At first glance, looks good to me.
    > >>>
    > >>> Curiosity: Does this overlap with Brendan's work on value
    objects (i.e.
    > >>> will it become moot in the face of them)
    > >>
    > >>
    > >> It could become unnecessary if you're working with value
    objects. If you
    > >> had ordinary numbers, you'd have to coerce them to u32 and
    then multiply:
    > >>
    > >>      var a = 0x7fffffff, b = 0x7fefefef; // both doubles
    > >>      var result = int32(a) * int32(b);   // int32
    > >>
    > >> But value objects are still uncertain
    > >
    > >
    > > I'm focusing on int64 and uint64 but making the framework as
    general under
    > > the hood as possible (e.g., the operators stuff, a
    multimethod variation
    > > that's inline-cacheable, based on an idea from Christian
    Plesner Hansen).
    > >
    > > The need for 64-bit ints is pretty strong in Node.js and I
    think this means
    > > value objects are a priority for ES7.
    > >
    > >
    > >>   and at the very least much farther off into the future --
    post-ES6.
    > >> Engines could implement and ship Math.imul in very short order.
    > >
    > >
    > > Agreed, and this kind of micro-evolution is important to
    support even while
    > > working on value objects for post-ES6. It may be we end up
    with int32 and
    > > uint32, but we don't need to if there's no strong use-case
    not satisfied by
    > > Math.imul.
    > >
    > > Note that there's no micro-evolutionary step involving
    Math.imul64 that
    > > satisfies the int64/uint64 use-cases Node faces (buffer and file
    > > sizes/offsets). You need 64-bit addition, subtraction, and
    probably other
    > > operators -- and you need the data type, not just operations
    that could be
    > > Math methods.
    > >
    > > /be
    > >
    > > _______________________________________________
    > > es-discuss mailing list
    > > [email protected] <mailto:[email protected]>
    > > https://mail.mozilla.org/listinfo/es-discuss
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    > [email protected] <mailto:[email protected]>
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