That would make functional-programming-oriented developers wining forever about such monstrosity in specs ... I'd personally love such possibility!
Regards On Tue, Nov 3, 2015 at 2:41 PM, Matthew Robb <[email protected]> wrote: > I probably have a terrible understanding of how this all works at a low > level but I feel like a potential solution would be a method of "upgrading" > a non-proxy object to be a proxy. The reason accessors are being used as > they are now is because you can retro fit them. Maybe what I am suggesting > is essentially like swapping out the internal pointer of an object with > another object (such as the way live module bindings work). In this way you > might upgrade an existing object to behave like a proxy. > > > - Matthew Robb > > On Tue, Nov 3, 2015 at 3:20 AM, Tom Van Cutsem <[email protected]> wrote: > >> >> 2015-11-02 23:34 GMT+01:00 Coroutines <[email protected]>: >>> >>> I come from Lua. In Lua we make proxy objects with metamethods. You >>> create an empty table/object and define a metatable with a __index and >>> __newindex to catch accesses and changes when a key/property doesn't >>> exist. I would primarily use this in sandboxes where I wanted to >>> track the exact series of operations a user was performing to modify >>> their environment (the one I'd stuck them in). >> >> >> For this type of use case, you can use an ES6 Proxy < >> https://developer.mozilla.org/en/docs/Web/JavaScript/Reference/Global_Objects/Proxy>. >> You can think of the proxy handler's methods as the 'metamethods' of the >> proxy object. >> >> What O.o would provide beyond Proxy is the ability to observe changes to >> already pre-existing objects. However, since you mention you'd start with >> an empty table/object, you should be able to create a fresh Proxy and use >> that to trace all property accesses. >> >> Proxies are particularly well-suited when you want to sandbox things, >> since you should be in control of the sandboxed environment anyway and can >> set-up proxies to intermediate. O.o is particularly well-suited to >> scenarios where there are already plenty of pre-existing objects and you >> don't know ahead of time which ones to observe and which not. >> >> Cheers, >> Tom >> >> _______________________________________________ >> es-discuss mailing list >> [email protected] >> https://mail.mozilla.org/listinfo/es-discuss >> >> > > _______________________________________________ > es-discuss mailing list > [email protected] > https://mail.mozilla.org/listinfo/es-discuss > >
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