I'm suggesting that finally is the last function to be executed. So the chain is, then().then().then().catch().finally(), regardless of at what time then or catch is added to the Promise chain. Like try->catch->finally with a callback but without a callback. Does it make sense?
On Fri, Sep 7, 2018 at 9:24 PM Peter Jaszkowiak <[email protected]> wrote: > > There are plenty of ways of doing what you need without changing the behavior of finally. Are you suggesting that calling finally make it so any other then or catch call just not execute? And are you also suggesting that this should climb up the chain of promises? > > On Fri, Sep 7, 2018, 13:16 Jon Ronnenberg <[email protected]> wrote: >> >> I know I am late to the game and that Promise.prototype.finally is already in stage 4 but(!). >> >> It's just not very useful to have a final function when it's not the final function to run. If it's suppose to be for cleanup, then the current implementation is seriously lacking usefulness. >> >> Consider the following example: >> >> <audio >> class="i-am-the-element" >> autoplay="autoplay" >> controls="controls"> >> <source type="audio/mp3" src="http:\/\/play.dogmazic .net\/play\/index.php?type=song&oid=22951&uid =-1&name=Black%20poetry%20-%20Aime-.mp3"> >> </audio> >> <script> >> class Demo { >> constructor (element) { >> this.node = element >> } >> destroy () { >> return new Promise(resolve => { >> // do something or nothing >> resolve() >> }).finally(() => { >> // schedule for DOM removal >> this.node = null >> }) >> } >> } >> >> const demo = new Demo(document.querySelector('.i-am-the-element')) >> >> setTimeout(() => { >> demo.destroy().then(() => { >> // will throw an error because finally was run before >> demo.node.pause() >> }).catch(console.error) >> }, 3000) >> </script> >> >> One grand idea about promises is to delegate and compose asynchronous functions, but the current implementation can not be used to for code delegation. >> >> From the top of my head the only way to have consumer code, tap into an execution process is to use callbacks which is what Promises were suppose to help alleviate. >> >> <audio >> class="i-am-the-element" >> autoplay="autoplay" >> controls="controls"> >> <source type="audio/mp3" src="http:\/\/play.dogmazic .net\/play\/index.php?type=song&oid=22951&uid =-1&name=Black%20poetry%20-%20Aime-.mp3"> >> </audio> >> <script> >> class Demo { >> constructor (element) { >> this.node = element >> } >> destroy (callback) { >> // do something or nothing >> try { >> callback() >> } finally { >> // schedule for DOM removal >> this.node = null >> } >> } >> } >> >> const demo = new Demo(document.querySelector('.i-am-the-element')) >> >> setTimeout(() => { >> demo.destroy(() => { >> demo.node.pause() >> }) >> }, 3000) >> </script> >> >> If at all possible, please amend to the spec before it's too late! ... or just drop it. >> >> My current use-case is that I work with PSPDFKit and can not get DOM access but rather schedule removal of DOM nodes via their API, but I can pause audio/video - just not using Promise.prototype.finally as it is currently envisioned. >> >> Regards, Jon >> >> PS. Tested in Firefox 63.0b3 and Safari 11.1.2 >> Here is a polyfill if you need: https://cdn.polyfill.io/v2/polyfill. minify.js?features=Promise.prototype.finally&flags=gated >> >> _______________________________________________ >> es-discuss mailing list >> [email protected] >> https://mail.mozilla.org/listinfo/es-discuss
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