The main issue for portability of apps to mobile phones is other than the language: ie. image sizes and resolutions, keyboard layouts and other device capabilities. The ability of the device to support the language is lower down the list. We typically don't need to query the device to select language features. We find we can target a wide variety of devices with the same language feature set.
Michael On Mar 20, 2008, at 11:42 PM, ToolmakerSteve98 wrote: >> We are using an off-device compile phase and then running a VM on >> device to execute pre-compiled byte code. >> We are running this on standard feature phones using a C based and >> a java based VM. Our footprint is < 200K >> to startup. I expect that when we have all the language that this >> number will go up to ~350K. >> ... >> So while we have a long way to go to be compliant and fully >> featured, I am confident that ES4 can run >> on very modest devices with acceptable performance. > > But you got it to run by using an off-device compile phase. Is there > going to be a W3C spec that goes along with ES4 that says that it is > a server's responsibility to query the client device, and if the > client requests it, to perform this phase before sending the > information to the client? If so, then you've got my attention -- > that would work. > > ~TMSteve > _______________________________________________ Es4-discuss mailing list [email protected] https://mail.mozilla.org/listinfo/es4-discuss
