> Forgeable (interned) namespaces are still available for serialization. >
How will those two treatments interact? If there is a mechanism for creating forgeable namespaces behind the scenes, can this be exposed to programs? E4X needs forgeable namespaces, but I assume that comes under (de)serialization. AS3 currently has forgeable namespaces in general and I know of existing code that depends on that, but I don't know if that is relevant. Non-forgeable is definitely a stronger concept. Peter _______________________________________________ Es4-discuss mailing list [email protected] https://mail.mozilla.org/listinfo/es4-discuss
