Better late than never right? http://blog.esme.us/integration-with-thingamy/
On 7 Jan, 2010, at 11:35 , Sig Rinde wrote: > While you're freezing on tramways I did a wee post about the same :) > > http://thingamy.typepad.com/sigs_blog/2010/01/process-engine-social-media-thingamy-and-esme.html > > > 2010/1/7 Anne Kathrine Petterøe <[email protected]>: >> Not too late at all! Thank you :) >> Just spent 1.5 hours to get to work this morning (10 km journey), so >> probably won't have time to write the post until tonight. >> >> //Anne >> >> >> On 7. jan. 2010, at 09.34, Sig Rinde wrote: >> >>> [unless I'm too late] >>> >>> Don't know if the 'view' from Thingamy's side + the concept is useful? >>> >>> Anyhoo: >>> >>> Thingamy's 'Work Processor' runs the workflow without glitch with path >>> choices at most corners - punting a little 'train' of relevant and >>> inter-realted objects (Workflow/issue/request/idea object - the main >>> one + Assignment objects) through a workflow. The Assignment objects >>> holds the task instructions and captures what's done in the assignment >>> while the Workflow objects holds the details about the >>> issue/idea/request. >>> That way an Assignee is presented with a list of relevant objects, all >>> the pertinent information required for a specific task + the >>> Assignment object to fill in with result and files. >>> >>> When having been assigned a task, or when trying to get one's head >>> around the progress of a workflow there is always a need for ad-hoc >>> communication with co-workers and/or other participants, "anybody >>> know...?", "Could somebody help with...?" etc. Normally that would >>> happen by email, phone or walking over - all of which limits the >>> discovery of the unknown, like a co-worker having unknown but useful >>> knowledge or ideas. >>> >>> ESME adds that crucial part of 'Discovery & Discussion' that >>> inevitably happens during any process, in a task or when studying the >>> progress. In addition it should become the natural in-system conduit >>> for communication as well as the social pivot point, the water cooler, >>> for the group/department/firm. >>> >>> Most other E 2.0 efforts tries to add some notion of 'process' on top >>> of separate and siloed apps drifting towards becoming middleware 2.0 - >>> better is to have an underlying 'process engine' that gives the main >>> flow framework and datamodel using social media for the in-task >>> 'Discovery & Discussion'. Crucial is that the data in the two parts >>> are related - in this case any ESME message can be related to any >>> Thingamy object adding context to both sides. >>> >>> I don't know what next step, as in features, will be - our philosophy >>> is to keep it as simple as possible in the beginning and only add if >>> it makes huge sense and works in practice. So we'll see, the good >>> thing is that both ESME and Thingamy are extremely nimble and doing >>> crazy stunts underway should be easy! >>> >>> Thanks to all BTW! >>> >>> Sig >>> >>> >>> 2010/1/7 Anne Kathrine Petterøe <[email protected]>: >>>> Great! >>>> Anything special you would like to add from your side? >>>> >>>> >>>> On 7. jan. 2010, at 00.05, Sig Rinde wrote: >>>> >>>>> But of course! >>>>> :) >>>>> >>>>> 2010/1/6 Anne Kathrine Petterøe <[email protected]>: >>>>>> Hi Sig, >>>>>> >>>>>> Thank you for recording the video. >>>>>> I will write a post about it on the ESME blog tomorrow if that's OK with >>>>>> you? >>>>>> >>>>>> /Anne >>>>>> >>>>>> >>>>>> On 6. jan. 2010, at 20.27, Sig Rinde wrote: >>>>>> >>>>>>> Hi All, >>>>>>> >>>>>>> just uploaded a shortish (7.5 mins) demo video here http://bit.ly/92c9on >>>>>>> >>>>>>> Third try no less, hard to give it all without confusing... trying my >>>>>>> best but I don't speak as fast as Mr Howlett :) >>>>>>> >>>>>>> It's kept very simple, but one day when I grow up I'll get good a demo >>>>>>> videos too... >>>>>>> >>>>>>> Best >>>>>>> Sig >>>>>>> >>>>>>> p.s. But overall I'm pretty enthusiastic about what ESME can add to >>>>>>> our Work Processor... even vice-vers, just have to let it play out >>>>>>> slowly >>>>>> >>>>>> >>>> >>>> >> >>
