Well, long ago, I wrote an e-mail about my dislike of the win32 instructions on the website. I couldn't find it in the archive, so I've included a text copy from my sent folder.
check out the files in http://www.ethereal.com/distribution/win32/development as well as its subdirectory "old" ... you should find just about everything you need. Does using all those versions fix your issues or is it something new? VC++ when told to use the Makefile.nmake will do C compilation... VC++ specifically should not hinder your ability to compile the code. Any specifics that you can provide about your problem will help us describe what might be going wrong for you. ********************************************* I think that it would wise to update the requirements for compilation section to have more specific instructions for win32 Out of the items listed, here's what causes for problems on win32: gtk/gdk - if taken from standard web site, directory structure is incorrect and lacks gnu-intl.dll. glib - if taken from standard web site, version (2.0) is incompatible zlib - ethereal would not compile without minor patch, won't run properly without ethereal-specific version net-snmp - compiled ok for me, but hit linker issues bottom line is that they all require ethereal specific versions from http://www.ethereal.com/distribution/win32/development/ or http://www.ethereal.com/distribution/win32/development/old/ (why are some required items in old?) There is only one remaining requirement for compiling: winpcap This has a whole paragraph specialized for win32 (and also has and ethereal mirror for it) All in all, it seems like it would probably be best to either gather up all win32 specific instructions, or to add some small win32 specific tidbit to the 4 items initially listed... Currently the only link to where most of this stuff hides is via the binary distribution section (where then you must follow the development link) Wutthichai Luangpradit wrote: > > Hi > > I have a problem to compile Ethereal from source code under > VC++. I downloaded source code of Ethereal v. 0.9.7, Glib v. 1.3.1, > GTK+ v.1.2.7, and Zlib v.1.1.4. As I read from readme.win32 it > provides instruction for MS Visual C. Is it possible to use VC++ in > compilation? If it is, I wondering whether I can perform the same > task as MS Visual C. If it is not the same could you please provide > steps to compile? > > > > Best Regards, > > Wutthichai Luangpradit. > > ---------------------------------------------------------------------- > Protect your PC - Click here for McAfee.com VirusScan Online > _______________________________________________ Ethereal-dev mailing > list [EMAIL PROTECTED] > http://www.ethereal.com/mailman/listinfo/ethereal-dev