Le 30 mai 05 à 11:33, Stefan Urbanek a écrit :
Now, let me go from user's point of view. I can have a scissors or
a hammer in
my hand, or I can use my finger to do things. While working with
computer, I
hold mouse in my hand, therefore the mouse is my tool. I know that
I can move a
picture of a tool on my screen by moving the mouse and I know that
by pressing
button on my mouse i use the tool to an object that I am pointing
at. Same as
in old adventure games:
http://www.gametective.de/screenshots/details/6904.html
I consider this a good UI: view on the virtual world (compare to
the virtual
desk(top)) and:
- panel with tools that can be used on objects on the scree
- panel with inventory - objects I can place in the world or I have
taken from
the world (compare to Workspace shelf)
I think it is a good idea, but we probably need to keep a quite
limited number of system-wide tools in order to avoid "modes effect".
Few times ago, I wrote about such idea on Étoilé wiki here : <http://
www.dromasoftware.com/etoile/mediawiki/index.php?title=Core_concepts>
(look at end of the page).
For "panel with inventory", it mostly describes what Étoilé Shelf
should be (especially combined with Pick and drop).
Quentin.
--
Quentin Mathé
[EMAIL PROTECTED]