Le 30 mai 05 à 11:33, Stefan Urbanek a écrit :

Now, let me go from user's point of view. I can have a scissors or a hammer in my hand, or I can use my finger to do things. While working with computer, I hold mouse in my hand, therefore the mouse is my tool. I know that I can move a picture of a tool on my screen by moving the mouse and I know that by pressing button on my mouse i use the tool to an object that I am pointing at. Same as
in old adventure games:

http://www.gametective.de/screenshots/details/6904.html

I consider this a good UI: view on the virtual world (compare to the virtual
desk(top)) and:
- panel with tools that can be used on objects on the scree
- panel with inventory - objects I can place in the world or I have taken from
the world (compare to Workspace shelf)

I think it is a good idea, but we probably need to keep a quite limited number of system-wide tools in order to avoid "modes effect". Few times ago, I wrote about such idea on Étoilé wiki here : <http:// www.dromasoftware.com/etoile/mediawiki/index.php?title=Core_concepts> (look at end of the page).

For "panel with inventory", it mostly describes what Étoilé Shelf should be (especially combined with Pick and drop).

Quentin.

--
Quentin Mathé
[EMAIL PROTECTED]


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