Lovelace Luquette wrote:
Actually, I made that claim about CoreAudio a bit prematurely: while reading the basic audio API design docs, I imagined there'd be a Cocoa interface to expose the API--well, I can't find one. It looks like all of Apple's CoreAudio support is in pure C. Please correct me (and supply some links) if I'm wrong.
No, CoreAudio is purely C.
Thus, I don't see the purpose of trying to expose the CoreAudio API via an open source framework. So it looks like we've got a creative license on this bit.
I strongly recommend, that you look at MusicKit for the audio API. It is very powerful and flexible. Already open source and plenty of code available.
Regards, Sheldon
