Le 18 juil. 07 à 14:05, Jesse Ross a écrit : > This is not something we'd want to use directly (as it's based on > GObject), but there might be some good ideas here nonetheless, > especially considering 0.3 will be the "Pretty" release: > > http://www.clutter-project.org/
The dependencies are quite minimal, so it's pretty nice: * GLib >= 2.10.0 * GdkPixbuf * Pango 1.x * OpenGL >= 1.2 or OpenGL ES 1.1 * GLX, SDL or an EGL Implementation But it could be better to wait CoreAnimation API to decide whether it's better to reimplement it, use Clutter or design our own solution. I have been recently working recently on a new framework called Container which should provide a generic layout engine as one of its features. It should be rather straightforward to use it as a foundation for such OpenGL-based animation solution. At least, I will try to keep that in mind in coming development. Cheers, Quentin. _______________________________________________ Etoile-discuss mailing list [email protected] https://mail.gna.org/listinfo/etoile-discuss
