I do try to keep some of these in mind when I
help people so I know it works... good lessons
for those of you who are moving from newbie to
the other side of the coin.

Seth
--------
How to help someone use a computer. 

Phil Agre 
http://dlis.gseis.ucla.edu/pagre/ 
Computer people are fine human beings, but they
do a lot of harm in the ways they "help" other
people with their computer problems. Now that
we're trying to get everyone online, I thought it
might be helpful to write down everything I've
been taught about helping people use computers. 

First you have to tell yourself some things: 

Nobody is born knowing this stuff. 

You've forgotten what it's like to be a beginner.


If it's not obvious to them, it's not obvious. 

A computer is a means to an end. The person
you're helping probably cares mostly about the
end. This is reasonable. 

Their knowledge of the computer is grounded in
what they can see and do -- "when I do this, it
does that". They need to develop a deeper
understanding, but this can only happen slowly --
and not through abstract theory but through the
real, concrete situations they encounter in their
work. 

Beginners face a language problem: they can't ask
questions because they don't know what the words
mean, they can't know what the words mean until
they can successfully use the system, and they
can't successfully use the system because they
can't ask questions. 

You are the voice of authority. Your words can
wound. 

By the time they ask you for help, they've
probably tried several things. As a result, their
computer might be in a strange state. This is
natural. 

They might be afraid that you're going to blame
them for the problem. 

The best way to learn is through apprenticeship
-- that is, by doing some real task together with
someone who has a different set of skills. 

Your primary goal is not to solve their problem.
Your primary goal is to help them become one
notch more capable of solving their problem on
their own. So it's okay if they take notes. 

Most user interfaces are terrible. When people
make mistakes it's usually the fault of the
interface. You've forgotten how many ways you've
learned to adapt to bad interfaces. 

Knowledge lives in communities, not individuals.
A computer user who's part of a community of
computer users will have an easier time than one
who isn't. 

Having convinced yourself of these things, you
are more likely to follow some important rules: 
Don't take the keyboard. Let them do all the
typing, even if it's slower that way, and even if
you have to point them to every key they need to
type. That's the only way they're going to learn
from the interaction. 

Find out what they're really trying to do. Is
there another way to go about it? 

Maybe they can't tell you what they've done or
what happened. In this case you can ask them what
they are trying to do and say, "Show me how you
do that". 

Attend to the symbolism of the interaction. Try
to squat down so your eyes are just below the
level of theirs. When they're looking at the
computer, look at the computer. When they're
looking at you, look back at them. 

When they do something wrong, don't say "no" or
"that's wrong". They'll often respond by doing
something else that's wrong. Instead, just tell
them what to do and why. 

Try not to ask yes-or-no questions. Nobody wants
to look foolish, so their answer is likely to be
a guess. "Did you attach to the file server?"
will get you less information than "What did you
do after you turned the computer on?". 

Explain your thinking. Don't make it mysterious.
If something is true, show them how they can see
it's true. When you don't know, say "I don't
know". When you're guessing, say "let's try ...
because ...". Resist the temptation to appear
all-knowing. Help them learn to think the problem
through. 

Be aware of how abstract your language is. "Get
into the editor" is abstract and "press this key"
is concrete. Don't say anything unless you intend
for them to understand it. Keep adjusting your
language downward towards concrete units until
they start to get it, then slowly adjust back up
towards greater abstraction so long as they're
following you. When formulating a take-home
lesson ("when it does this and that, you should
try such-and-such"), check once again that you're
using language of the right degree of abstraction
for this user right now. 

Whenever they start to blame themselves, respond
by blaming the computer. Then keep on blaming the
computer, no matter how many times it takes, in a
calm, authoritative tone of voice. If you need to
show off, show off your ability to criticize bad
design. When they get nailed by a false
assumption about the computer's behavior, tell
them their assumption was reasonable. Tell
*yourself* that it was reasonable. 

Take a long-term view. Who do users in this
community get help from? If you focus on building
that person's skills, the skills will diffuse to
everyone else. 

Never do something for someone that they are
capable of doing for themselves. 

Don't say "it's in the manual". (You knew that.) 


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