Jim Beard wrote:

> As someone else lamented, I feel like I missed out by not seeing the 
> punch card days.

I experienced punch cards.  Here's what you missed.

1. Correcting a typo was not easy.  If you typed the wrong character
   in column 57, then you'd get a new card, duplicate the first card
   onto the new one through column 56, and then start typing again.
   The process encouraged very slow and careful typing.
   
2. If you dropped a deck of cards, you could spend a couple of hours
   putting them back in order.  If you were wise enough to put
   sequence numbers on your cards, you could feed them through a card
   sorter, a machine about seven or eight feet long by one foot wide,
   that read the numbers in a single column and sorted the cards into
   ten bins.  Repeat for each digit of your sequence numbers
   (typically eight).  It would still take ten-fifteen minutes to
   sort 1,000 cards.

3. 1,000 cards is twice as big as a shoe box.  It's also 78 kilobytes.
   You could fit about a floppy's worth of data in your VW Beetle's
   back seat; or about two floppies' worth in the trunk of your '72
   Impala.  Zip cartridge == panel truck.

4. Chad was readily available.  Bushels and bushels of it.  It was
   only good for practical jokes and as a confetti substitute at
   weddings.

5. In a typical day of programming, you'd throw away on the order of a
   thousand pages of fanfold printer paper.  Nobody had heard of
   recycling paper.

"The Good Old Days" is just as oxymoronic as "Microsoft Works".

-- 
Bob Miller                              K<bob>
kbobsoft software consulting
http://kbobsoft.com                     [EMAIL PROTECTED]

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