On Sat, Feb 02, 2002 at 10:00:23PM -0800, Mark Bigler wrote:
> On Saturday 02 February 2002 20:18, Jacob Meuser wrote:
> 
> <snip> [lot's of good commentary on Linux vs BSD development]
> 
> That's a pretty sweet analysis.  It definitely took me up short.

I don't claim to be a historian or sociologist, but I do find them
to be interesting subjects.

> Social dynamics may very well account for much of what is often 
> attributed solely to the power of the license chosen for a project.

RMS does a good job, eh?

> With the L/GPL, RMS created two valuable tools for controlling publicly 
> released work.  He filled a gap in the spectrum of license choice and 
> turned copyright on its ear.  But, it's good to be reminded that it is 
> important to know what it is you want to give when making your work 
> available to others.  Blindly choosing a license may not let your work 
> do what you really hoped it would accomplish.  (Is that vague enough or 
> what?)

Most good advice is vague ;)

> Cool.
> 
> Do I have the following right?  (Other than my way oversimplification 
> of the GPL and LGPL.)
> 
> Public Domain  - It belongs to everyone and you don't care if anyone 
> ever knows who you were.
> 
> X11/BSD - Credit where credit is due, but otherwise go for it.  Anyone 
> can further restrict the license on something they release or use it to 
> start something new, but the original is always available.
>
> LGPL - Anyone can use it however they like, but if they release code 
> (binary or source) that uses it, they must make the source for the 
> LGPL'd code available.  And, if the released code (binary or source) 
> required changes to the LGPL code, they must make those changes public.
>
> GPL - If you make binaries available, you must provide the source, 
> including any changes you may have made to that source.  If you release 
> something based on it, your source needs to be GPL'd as well.

I think it's important to note that one may not charge a fee for
the software except for "the physical act of transferring a copy" or
"warranty protection" under the GPL or LGPL.  So "anyone can use it
however they like" is more than an oversimplification, it's wrong.

> Ghostscript - You can see the source as soon as it's released, but you 
> can't release anything based on it until the next full point release is 
> available.  At that time the older source is treated as GPL'd.  
> (Patches to fix bugs, submitted to the original authors, is welcome.)
> 
> QPL - You can see the source and work on changes.  You can release 
> patches to the source, but you can not distribute the source with those 
> patches already applied.  If you send your patches to the original 
> author, they may be considered for inclusion in a future release.
> 
> Closed Community Source - Everyone who has paid for the source can 
> share changes with everyone else who has paid for the source, but no 
> one else.
> 
> Reference Source - Product source is included, but it's just between 
> you and the original author.
> 
> MS Shared Source - You can look at it, but you can't change it.  And, 
> even if you could change it, it wouldn't compile properly.  Please let 
> MS know about any bug fixes you may have, even if you can't test them.  
> And, oh BTW, remember, just the fact that you could have looked at the 
> source means MS may have rights to any future code you write that is at 
> all similar.
> 
> Closed Source - You've got what you've got, if we don't ever make a new 
> release, that's it.

Also some licenses state that reverse engineering is forbidden.

If you're interested in software copyright, here's a link to OpenBSD's
take on the subject -> http://www.openbsd.org/policy.html

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