On Sun, Jun 05, 2005 at 01:09:15AM +0000, [EMAIL PROTECTED] wrote: > http://prdownloads.sourceforge.net/nexuiz/nexuiz.zip?download > > A new video game that is a direct decendant of the port of the Quake source > code > that our own Joseph Carter worked on is was released on May 31st.
Nexuiz uses DarkPlaces. That doesn't descend from any engine I was responsible for (either QuakeForge or Project: Twilight), but yes my hands have been on the code. The primary developer of DarkPlaces is a guy known as LordHavoc. Any Amiga fans on the list might actually know him, he's pretty local. > On one server that I was playing on lastnight a tournament clan member, (not > the clan) remarked that it reminded him of counterstrike. Can't say with any > accuracy how popular it will get, but I think it has definite potential to > attract a lot of attention to open source and even Joe Sixpack to linux. > The download includes amd-64-linux binaries, and windows and Mac > binaries. > For a second opinion just ask MRO, he fragged me right off the map several > times > tuesday evening. I should note that I probably couldn't even play Nexuiz on my G5 without changing the defaults a bit--it plays like Doom 3 in terms of graphics requirements. If you're into FPS gaming, it's impressive stuff--more so for a Quake engine. And um, don't send me bug reports? =) I haven't had my hands on any of the Quake engines in nearly two years. _______________________________________________ EUGLUG mailing list [email protected] http://www.euglug.org/mailman/listinfo/euglug
