On Sun, Jun 05, 2005 at 01:09:15AM +0000, [EMAIL PROTECTED] wrote:
> http://prdownloads.sourceforge.net/nexuiz/nexuiz.zip?download
> 
> A new video game that is a direct decendant of the port of the Quake source 
> code
> that our own Joseph Carter worked on is was released on May 31st.

Nexuiz uses DarkPlaces.  That doesn't descend from any engine I was
responsible for (either QuakeForge or Project: Twilight), but yes my hands
have been on the code.  The primary developer of DarkPlaces is a guy known
as LordHavoc.  Any Amiga fans on the list might actually know him, he's
pretty local.


> On one server that I was playing on lastnight a tournament clan member, (not 
> the clan) remarked that it reminded him of counterstrike. Can't say with any 
> accuracy how popular it will get, but I think it has definite potential to 
> attract a lot of attention to open source and even Joe Sixpack to linux. 
>            The download includes amd-64-linux binaries, and windows and Mac 
> binaries.
> For a second opinion just ask MRO, he fragged me right off the map several 
> times 
> tuesday evening.

I should note that I probably couldn't even play Nexuiz on my G5 without
changing the defaults a bit--it plays like Doom 3 in terms of graphics
requirements.  If you're into FPS gaming, it's impressive stuff--more so
for a Quake engine.

And um, don't send me bug reports?  =)  I haven't had my hands on any of
the Quake engines in nearly two years.

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