I am using the nvidia glx driver that breezy apt-gets. Thnx i'll check them out.


> Make sure you're using the proprietary ATI or Nvidia drivers for your 
> card if you run any 3D games. You can also visit the forums at 
> transgaming.org (transgaming.org/forums I think). They can probably 
> help. With a little wrestling, many games will work.
> 
> [EMAIL PROTECTED] wrote:
> >> I agree that free is a very good price and I believe in free ( and alslo 
> >> the larger tennants that are the backbone of the GPL )  But if I have to 
> >> have something and cant get it for free Im forced to bow to the 
> >> monopoly, or the comglomerate , or something. .. I dont like it, but I 
> >> accept it out of nesessity
> > 
> > This statement makes sense and is the reson why I pay the nominal fee for 
> Cedega just to see what it can Do. The only way to deal effectively with 
> companies that slick the rules because they can is to start up your own 
> company 
> and do a better job of it or put a lobby together with enough money to fight 
> them. 
> >  In this particular case the best solution (IMO) would be a game company 
> > who 
> writes a linux client for at least any major game they make. Idsoftware, and 
> epic has been doing this for awhile. The Quake4 client came out, and I spent 
> 2 
> hours burning the files from my windows raid drive just to see it run in 
> linux 
> and got an installation that couldn't run my saved games files from linux and 
> displayed the string number for each gui link instead of the actual string. I 
> have to admit more time spent might get better results and it may not but I 
> have 
> an amd 64 machine and I can forsee more time spent without results so I just 
> finished the game in Durs.
> > Then the example of unreal tournament linux clients working rather well as 
> well as mainy great ports of other idsoftware titles. If there is a point to 
> my 
> ramble it is that the linux client has varied success dependent on time spent 
> and that seems to vary.
> > 
> > And finally back to my actual experience today with Cedega five:
> > I "installed" Battlefield II, the installation failed and wouldn't get past 
> > a 
> certain point several times, no game.
> > I "installed" UnrealTournament (the original 1999 game) it went all the way 
> through the install without producing a folder in the Cedega\Program Files 
> folder just as BF II did
> > I tried to install GUN without any dicernable results at all! The 
> > installation 
> file
> > was a .msi so that could have made a difference there
> > 
> > And backtracking to a non game, the first program I tried to install in it 
> > was 
> Pro Keybording (typing tutor) and it seems to have gone in with all the bells 
> and whistles under Cedega when it would even start the install in XP x64.
> > Not consistently successful at all and the reason that the keyboarding app 
> worked so well could very well be underlying work done by the WINE team.
> > 
> > Any other experiences or tips etc?
> >                                                                      JF
> > 
> > 
> >> T. Joseph CARTER wrote:
> >>
> >>> On Wed, Nov 23, 2005 at 07:34:03AM -0800, Bob Miller wrote:
> >>>  
> >>>
> >>>>> I realize that this won't stop people from using it to avoid having to
> >>>>> reboot to play games, but IMO it should.
> >>>>>      
> >>>>>
> >>>> Are you trying to say that Transgaming is more evil than Microsoft?
> >>>> You're going to need more than a weird Debian-slap to make that one
> >>>> stick.
> >>>>    
> >>>>
> >>> Microsoft never pretended to be a free software company.  Microsoft has
> >>> never threatened free software producers (which isn't to say it hasn't
> >>> tried to undermine them..)
> >>>
> >>> Also, a friend of mine told me (and the world actually) that certain
> >>> people who used to work at Corel had been passing around memos talking
> >>> about Debian and the GPL and how they didn't have to follow the latter
> >>> because Debian didn't have legal backing to challenge them in court.  She
> >>> was fired for "revealing company secrets", and Corel was forced into
> >>> compliance.  However, we know Corel's Linux business fell apart, and the
> >>> people who were sending these memos (the same ones) now run Transgaming.
> >>>
> >>> Now, I trust my friend.  You don't know my friend, so you have no reason
> >>> to trust her.  However, Microsoft has never tried to make GPL code
> >>> proprietary (or at least, never enough of it that they've been caught!)
> >>>
> >>>
> >>> Your choices are an 800lb gorilla who is scary because it's 800lb or a
> >>> 200lb gorilla who is scary because he'll rip your lungs out.
> >>>
> >>>  
> >>>
> >> This is a very interesting story.. but hasnt that happened before ?  
> >> Like OSX is based upon BSD right ?  and OSX is proprietary right ?  
> >> how'd they do that ?  Who'd they pay off ?  or is it just a matter of no 
> >> one has backing to go after them ?
> >>
> >> I agree that free is a very good price and I believe in free ( and alslo 
> >> the larger tennants that are the backbone of the GPL )  But if I have to 
> >> have something and cant get it for free Im forced to bow to the 
> >> monopoly, or the comglomerate , or something. .. I dont like it, but I 
> >> accept it out of nesessity.
> >>
> >>
> >>
> >> _______________________________________________
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> >> [email protected]
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> > _______________________________________________
> > EUGLUG mailing list
> > [email protected]
> > http://www.euglug.org/mailman/listinfo/euglug
> > 
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