I am using the nvidia glx driver that breezy apt-gets. Thnx i'll check them out.
> Make sure you're using the proprietary ATI or Nvidia drivers for your > card if you run any 3D games. You can also visit the forums at > transgaming.org (transgaming.org/forums I think). They can probably > help. With a little wrestling, many games will work. > > [EMAIL PROTECTED] wrote: > >> I agree that free is a very good price and I believe in free ( and alslo > >> the larger tennants that are the backbone of the GPL ) But if I have to > >> have something and cant get it for free Im forced to bow to the > >> monopoly, or the comglomerate , or something. .. I dont like it, but I > >> accept it out of nesessity > > > > This statement makes sense and is the reson why I pay the nominal fee for > Cedega just to see what it can Do. The only way to deal effectively with > companies that slick the rules because they can is to start up your own > company > and do a better job of it or put a lobby together with enough money to fight > them. > > In this particular case the best solution (IMO) would be a game company > > who > writes a linux client for at least any major game they make. Idsoftware, and > epic has been doing this for awhile. The Quake4 client came out, and I spent > 2 > hours burning the files from my windows raid drive just to see it run in > linux > and got an installation that couldn't run my saved games files from linux and > displayed the string number for each gui link instead of the actual string. I > have to admit more time spent might get better results and it may not but I > have > an amd 64 machine and I can forsee more time spent without results so I just > finished the game in Durs. > > Then the example of unreal tournament linux clients working rather well as > well as mainy great ports of other idsoftware titles. If there is a point to > my > ramble it is that the linux client has varied success dependent on time spent > and that seems to vary. > > > > And finally back to my actual experience today with Cedega five: > > I "installed" Battlefield II, the installation failed and wouldn't get past > > a > certain point several times, no game. > > I "installed" UnrealTournament (the original 1999 game) it went all the way > through the install without producing a folder in the Cedega\Program Files > folder just as BF II did > > I tried to install GUN without any dicernable results at all! The > > installation > file > > was a .msi so that could have made a difference there > > > > And backtracking to a non game, the first program I tried to install in it > > was > Pro Keybording (typing tutor) and it seems to have gone in with all the bells > and whistles under Cedega when it would even start the install in XP x64. > > Not consistently successful at all and the reason that the keyboarding app > worked so well could very well be underlying work done by the WINE team. > > > > Any other experiences or tips etc? > > JF > > > > > >> T. Joseph CARTER wrote: > >> > >>> On Wed, Nov 23, 2005 at 07:34:03AM -0800, Bob Miller wrote: > >>> > >>> > >>>>> I realize that this won't stop people from using it to avoid having to > >>>>> reboot to play games, but IMO it should. > >>>>> > >>>>> > >>>> Are you trying to say that Transgaming is more evil than Microsoft? > >>>> You're going to need more than a weird Debian-slap to make that one > >>>> stick. > >>>> > >>>> > >>> Microsoft never pretended to be a free software company. Microsoft has > >>> never threatened free software producers (which isn't to say it hasn't > >>> tried to undermine them..) > >>> > >>> Also, a friend of mine told me (and the world actually) that certain > >>> people who used to work at Corel had been passing around memos talking > >>> about Debian and the GPL and how they didn't have to follow the latter > >>> because Debian didn't have legal backing to challenge them in court. She > >>> was fired for "revealing company secrets", and Corel was forced into > >>> compliance. However, we know Corel's Linux business fell apart, and the > >>> people who were sending these memos (the same ones) now run Transgaming. > >>> > >>> Now, I trust my friend. You don't know my friend, so you have no reason > >>> to trust her. However, Microsoft has never tried to make GPL code > >>> proprietary (or at least, never enough of it that they've been caught!) > >>> > >>> > >>> Your choices are an 800lb gorilla who is scary because it's 800lb or a > >>> 200lb gorilla who is scary because he'll rip your lungs out. > >>> > >>> > >>> > >> This is a very interesting story.. but hasnt that happened before ? > >> Like OSX is based upon BSD right ? and OSX is proprietary right ? > >> how'd they do that ? Who'd they pay off ? or is it just a matter of no > >> one has backing to go after them ? > >> > >> I agree that free is a very good price and I believe in free ( and alslo > >> the larger tennants that are the backbone of the GPL ) But if I have to > >> have something and cant get it for free Im forced to bow to the > >> monopoly, or the comglomerate , or something. .. I dont like it, but I > >> accept it out of nesessity. > >> > >> > >> > >> _______________________________________________ > >> EUGLUG mailing list > >> [email protected] > >> http://www.euglug.org/mailman/listinfo/euglug > > _______________________________________________ > > EUGLUG mailing list > > [email protected] > > http://www.euglug.org/mailman/listinfo/euglug > > > _______________________________________________ > EUGLUG mailing list > [email protected] > http://www.euglug.org/mailman/listinfo/euglug _______________________________________________ EUGLUG mailing list [email protected] http://www.euglug.org/mailman/listinfo/euglug
