How would you verify your Life pattern has achieved SAS status?
Jerry Clark wrote:
> More relevantly, it is posulated as highly likely that, starting with a random
> formation, SAS's will evolve of their own accord. One proves this by showing
> our UTM is also a universal constructor (can take a coded blueprint and build
> of it a machine at least as complex as itself). UTM is also a universal
> and therefore mobile. Eventually you get evolution and SAS's.
> This is "SAS's for free" and a much more interesting result than the fact that
> can build a UTM in the life universe that simulates e.g. this universe.
> Such 'Life' evolution raises an interesting question: These SAS's would build
> universities and
> study mathematics, computer science and physics. Some J.H.Conway of the Life
> universe would discover the amusing and diverting Life game, and start
> gliders, glider guns, space rakes etc. Sooner or later a physicists would hear
> this new development and the realisation would be made that their universe
> *is* a
> Life simulation. Such a discovery would of course revolutionise the study of
> for these SAS's.
> More interestingly still: when are *we* going to discover some CA or similar
> turns out to be *our* universe? In my lifetime I hope.
> Fred Chen wrote:
> > [EMAIL PROTECTED] wrote:
> > > Fred Chen, <[EMAIL PROTECTED]>, writes:
> > > > When this game is run, complex patterns can emerge from simpler ones in
> > > > a dynamic fashion. So, my question is, can this game generate SAS's?
> > >
> > > It has been found that "Life is Universal", meaning that you can
> > > construct a Universal Turing Machine out of the Life rules. It would
> > > then be possible to program it to simulate any mathematical or logical
> > > system, hence SAS's should be possible.
> > >
> > > Hal
> > You are right. You can construct a UTM based on Life rules.
> > Fred