I hadn't come across this before. Another step towards AIhood... General game players are computer systems able to play strategy games based > solely on formal game descriptions supplied at "runtime". (In other words, > they don't know the rules until the game starts.) Unlike specialized game > players, such as Deep Blue, general game players cannot rely on algorithms > designed in advance for specific games; they must discover such algorithms > themselves. General game playing expertise depends on intelligence on the > part of the game player and not just intelligence of the programmer of the > game player.
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