I hadn't come across this before. Another step towards AIhood...

General game players are computer systems able to play strategy games based
> solely on formal game descriptions supplied at "runtime".  (In other words,
> they don't know the rules until the game starts.)  Unlike specialized game
> players, such as Deep Blue, general game players cannot rely on algorithms
> designed in advance for specific games; they must discover such algorithms
> themselves.  General game playing expertise depends on intelligence on the
> part of the game player and not just intelligence of the programmer of the
> game player.


www.coursera.org/course/ggp

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