On 15 Nov 2001, Rebecca J. Walter wrote: > On Thu, 2001-11-15 at 20:46, Janne Mor�n wrote: > > A reason people haven't run it remotely is probably that it's quite > > painful to do so; part of it is the constant redrawing (which is barely > > noticeable locally, but is slow over the net), and partially because > > it's so difficult (or, at least, was) to get it running over an SSH > > connection at all. Only after a remote 'killev' and 'oaf-slay' would I > > get anything more than just the mail-shell (and then only sometimes - > > looked like a timeout issue or something). > > I have been using this for weeks over ssh without a problem!! Where are > other people having problems?? It doesn't appear slow to me either. I > am running it on an ethernet.. by ssh to the server then exporting the > name of the local display and starting evo. killing and slaying is not > required.
ssh to the server, then exporting directly to your local display, or ssh to the server, and DISPLAY back through the proxied X connection? I suspect people with problems are exporting back through the ssh tunnel. X is a crappy protocol to do this with, you get lots of little bitty packets which need to be encrypted then decrypted. _______________________________________________ evolution maillist - [EMAIL PROTECTED] http://lists.ximian.com/mailman/listinfo/evolution
