On 15 Nov 2001, Rebecca J. Walter wrote:
> On Thu, 2001-11-15 at 20:46, Janne Mor�n wrote:
> > A reason people haven't run it remotely is probably that it's quite
> > painful to do so; part of it is the constant redrawing (which is barely
> > noticeable locally, but is slow over the net), and partially because
> > it's so difficult  (or, at least, was) to get it running over an SSH
> > connection at all. Only after a remote 'killev' and 'oaf-slay' would I
> > get anything more than just the mail-shell (and then only sometimes -
> > looked like a timeout issue or something).
>
> I have been using this for weeks over ssh without a problem!! Where are
> other people having problems?? It doesn't appear slow to me either.  I
> am running it on an ethernet.. by ssh to the server then exporting the
> name of the local display and starting evo.  killing and slaying is not
> required.

ssh to the server, then exporting directly to your local display, or ssh
to the server, and DISPLAY back through the proxied X connection?

I suspect people with problems are exporting back through the ssh tunnel.
X is a crappy protocol to do this with, you get lots of little bitty
packets which need to be encrypted then decrypted.


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