Hi!
I've a problem with the 3D support of my RIVA TNT2 in LM 6.1. Just installed
the Xserver / glx.o /libGL* from nvidia's ftp server.
Compiling the xscreensaver package works - the opengl stuff of these
screenhacks like gears/sproingies etc. work fine and accelerated. But if I try
to use some stuff linked to MesaGLU, everything segfaults. Tried a Quake II
demo or UT demo. Both just crash. The gl screensavers of KDE show a black
screen and do nothing - they are linked to the new gl libs, KDE .
I'm wondering if I need a special libMesaGLU for that or if something else is
not "compatible" enough. Installed everything like explained in the nvidia
faq's....
Some expierences?
-Cajus