The font server for LM can make use of TTF to provide more fonts
and better quality, that's really a great progression. However,
there's at least one thing to do to improve it.
If my guess is correct, when an application requests a font at a
particular point-size to the font server, every character in the font
at that point-size is rendered to bitmap first. For single-byte fonts
like those iso-8895-1 fonts, this isn't a problem because there are
256 characters to render. But for double-byte fonts like Big-5 or
Unicode fonts in which there're tens of thousands of characters, it
really takes a long time for the font server to do I-dont-know-what
before the applications (in my case, Netscape) respond back.
Well, even if my guess is wrong, but the font server takes a long
time is a fact. Please mention this problem to the author(s) of the
font server as I suppose they're just using latin-1 fonts and have
never encountered double-byte fonts. Maybe real-time rendering is a
better solution?
Have a nice day.
T.F. Seak