Now that I've managed to install LM8 - at least the first CD's worth - I'm having a problem running Quake3. I can only seem to run at the default res of 800x600. Changing to 1024x768 causes the game to fail after trying to reload the library. I'm using the libGL-so.1 symlinked to libGL.so, the lib quake3 wants to use. Any ideas? BTW, I'm running with a VooDoo 3 card, thanks! John LeMay Jr. Senior Enterprise Consultant NJMC, LLC.
