Now that I've managed to install LM8 - at least the first CD's worth - I'm
having a problem running Quake3. I can only seem to run at the default res of
800x600. Changing to 1024x768 causes the game to fail after trying to reload the
library. I'm using the libGL-so.1 symlinked to libGL.so, the lib quake3 wants to
use. Any ideas? BTW, I'm running with a VooDoo 3 card,

thanks!

John LeMay Jr.
Senior Enterprise Consultant
NJMC, LLC.


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