hi Benjamin, a last question : which Rage 128 do you have ? because was reading about ati rage 128 with a Mach64-chip will NOT be supported. exactly this rage pro 128 I have - 2-times for both of my 2 linuxboxes.
would it be a good idea to buy a new graphiccard like a FIRE GL or an nvidia-based GeForce ? so I had read, that the FireGL has 256 MB Ram and a very good driver for OpenGL. But I dont't have any experiences right now. thanks one more time bye hans Am Montag, 19. August 2002 18:30 schrieben Sie: > hello, > > On Mon, 2002-08-19 at 09:05, hans schneidhofer wrote: > > hi, > > am trying to get running Mesa with glut and a ATI Rage Pro 128 > > graphiccard but have no experience with all that stuff. So I'm hoping > > that anyone is there, who can give me a step-by-step way, what I have to > > do. > > first, you have to recompile your kernel with the good options : in the > menu of the kernel configuration, go in "Character devices" and choose > /dev/agpart (AGP Support) > your chipset (usually it's intel 440LX/BX/.... for pc with intel cpu or > via chipset for amd) > choose Direct Rendering Manager > and finally ATI Rage 128 (as a module) > > recompile and boot your new kernel. (don't forget to configure the rest > ;p) > > > your XF86Config must look like mine (in attachment) > > you can now start X . > > Look at /var/log/XFree86.0.log > if you see > (EE) R128(0): [dri] R128DRIScreenInit failed because of a version > mismatch. > [dri] r128.o kernel module version is 2.1.6 but version 2.2 or greater > is needed > . > [dri] Disabling the DRI. > (EE) R128(0): [drm] failed to remove DRM signal handler > (II) R128(0): [drm] removed 1 reserved context for kernel > > you have to go to http://drm.sourceforge.net and download the last > modules, compile them and replace your existent r128.o by the new. Then, > it must works. > > > Or another question would be : are there some docs in the web > > available, > > > where I can get all the needed infos for newbies. > > Try http://drm.sf.net and http://dri.sf.net (take a look at the "gatos > project" > > With drm configured correctly, I can play Quake3 in 1024*768 / 32 bits > color at � 75fps on a p2-350 ;) > > > Hope anyone can help > > Hope this help. > > > hans > > yours, > Benjamin ---------------------------------------- Content-Type: text/plain; charset="iso-8859-15"; name="XF86Config" Content-Transfer-Encoding: quoted-printable Content-Description: ---------------------------------------- ---------------------------------------- Content-Type: text/plain; charset="iso-8859-15"; name="message.footer" Content-Transfer-Encoding: 8bit Content-Description: ----------------------------------------
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