Hi, i´m using FG Customizer with 3ds max. When i reorient and rescale the internal meanface inside 3ds max and export it as obj, it appears in wrong orientation in Customizer and the integration doesn´t work. The only way it will work is to leave the imported face inside 3ds max as is and export it also in this orientation which is the face pointing upwards.
Is there any way to make Customizer work with the orientaion that would be correct in 3ds max? best rgards Anna --~--~---------~--~----~------------~-------~--~----~ FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You received this message because you are subscribed to the Google Groups "FaceGen" group. For more options, visit this group at http://groups.google.com/group/facegen?hl=en -~----------~----~----~----~------~----~------~--~---
