Thanks for the reply. In general, how did you generate the meshes for
the different emotional expressions. Most of them are pretty good, but
I want to know if they were based on the Action Units from the Facial
Action Coding System.

For example:
http://www.affective-sciences.org/node/232
is intended to more precisely manipulate meshes w.r.t action units.

Comments?

thanks,pete

On Feb 5, 12:10 pm, FaceGen Guru <[email protected]> wrote:
> Hi Pete,
>
> Expressions in FaceGen are mesh-specific, and we don't currently have
> a closed-mouth anger expression defined for our default mesh.
>
> However I will add this to our 'todo' list.
>
> Best wishes,

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