I'm using Vizard (http://www.worldviz.com/) for the animation, which uses Python. Until now, I have been successful in using the blink Left, blink Right, and big aah morph targets to be used in Vizard. So my idea was to create the morph targets for all the phonemes of FaceGen to be used in Vizard.
The only thing I need now, is to know when I need to activate which phoneme morph to match the speech of the .wav file I'm using. On Tuesday, 28 May 2013 12:11:55 UTC+2, Pierre Gagné wrote: > > What software do you plan to use for the animation of the face? > > ------------------------------ > Date: Tue, 28 May 2013 02:59:18 -0700 > From: [email protected] <javascript:> > To: [email protected] <javascript:> > Subject: [facegen] Lip syncing FaceGen faces > > Hi all, > > I would like to use the phonemes included in FaceGen to make a FaceGen > face speak naturally. Although all morphs for the phonemes are included > with FaceGen, I don't know how to extract phonemes and their duration from > a .wav file (or any other sound file). I also have the text of the speech > in the .wav files, if that makes it easier for phoneme extraction. The > phoneme extraction does not have to happen on the fly, I have a fixed > amount of .wav files that I want the phonemes from. Any suggestions are > welcome! > -- > You received this message because you are subscribed to the Google Groups > "FaceGen" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected] <javascript:>. > For more options, visit https://groups.google.com/groups/opt_out. > > > -- You received this message because you are subscribed to the Google Groups "FaceGen" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.
