I'm using Vizard (http://www.worldviz.com/) for the animation, which uses 
Python. Until now, I have been successful in using the blink Left, blink 
Right, and big aah morph targets to be used in Vizard. So my idea was to 
create the morph targets for all the phonemes of FaceGen to be used in 
Vizard. 

The only thing I need now, is to know when I need to activate which phoneme 
morph to match the speech of the .wav file I'm using.

On Tuesday, 28 May 2013 12:11:55 UTC+2, Pierre Gagné wrote:
>
> What software do you plan to use for the animation of the face?
>
> ------------------------------
> Date: Tue, 28 May 2013 02:59:18 -0700
> From: [email protected] <javascript:>
> To: [email protected] <javascript:>
> Subject: [facegen] Lip syncing FaceGen faces
>
> Hi all,
>
> I would like to use the phonemes included in FaceGen to make a FaceGen 
> face speak naturally. Although all morphs for the phonemes are included 
> with FaceGen, I don't know how to extract phonemes and their duration from 
> a .wav file (or any other sound file). I also have the text of the speech 
> in the .wav files, if that makes it easier for phoneme extraction. The 
> phoneme extraction does not have to happen on the fly, I have a fixed 
> amount of .wav files that I want the phonemes from. Any suggestions are 
> welcome! 
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