Hello Helen, The eye movements of the default mesh were created by a 3D artist to simulate rotation of the eyes and so there is no exact measure.
One approach to getting a measurement would be to switch to orthographic view (in Camera tab), angle the head downward so you can just see the eyes, then use a ruler and protractor to measure the angle change on the screen after you change the eye direction. Best wishes, -- You received this message because you are subscribed to the Google Groups "FaceGen" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
