I don't think that's possible.  2D painters, like Photoship/Gimp, don't 
understand seams.  

To get a seamless fit, you need a 3D painter, like Substance Painter, that 
can paint across seams.

On Tuesday, November 29, 2016 at 3:16:21 PM UTC-5, tom ball wrote:
>
> Does anyone have a process or trick for taking the face material generated 
> by FaceGen for say, Genesis 2, and mixing it into an existing material set 
> using photoshop or gimp?  To put it another way, I have a set of material 
> for the rest of a body, and I want to use the face material I just produced 
> with FaceGen and have the result look like it all belongs together.
>

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